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Dave.EXENewsDave.EXE | V.3.4.6 Patchnotes
Game update

Dave.EXE | V.3.4.6 Patchnotes

Dave.EXE · published 25 Jul 2026, 19:06 UTC

All newsPlayers around this dateRead on Steam

Wasn't initially planning on doing a patch but seeing all the bugs and suggestions, I had to take some time away to drop this big patch! Lots of quality of life changes, fixes and even a few small additions that were originally planned for the small content update coming in a couple months. Hopefully the game will be a little more stable now so I can dedicate some time to all this groovy new stuff that's coming!

Added: One new lore page for Charlotte

Added: Three new recolor skins for the Cuddly Cutlery

Added: One new Ai Mirai reskin

Added: Invincibility frames after exiting the Hall of Shame

Added: One new voiceline to the Hub World radio

Added: Two new Ducktor Dungy lost player voicelines

Changed: If the 'No Random Events' difficulty modifier is enabled, you will no longer have a chance of entering the Wailing Woods

Changed: The result screen's 'Item Shop' button has been renamed to 'Loadout" and allows you to purchase/equip both items and charms

Changed: Added an additional hiding spot and expanded a few areas in Edge World's The Attraction map

Changed: Double Trouble bribery no longer costs money

Changed: The visuals and disclaimer to make it more apparent you're bribing for a Double Trouble enemy only

Changed: Clicking the 'X' in a lore page now takes you back to that character's index instead of closing out of the lore book

Changed: The entire internal system for the Terrible Teleporter to utilize a more streamlined system, changing a few teleport locations in the process

Changed: Increased the timer for the player invincibility frames after teleporting from 1 to 2 seconds

Changed: The Hall of Shame will now teleport the player back to the player spawn point on Edge World's The Attraction map

Changed: The Goose will no longer spawn on Bear County maps if you have random events disabled via the difficulty modifier

Changed: Updated a few outdated images

Changed: Reduced the range you need to be standing next to a slide point before it blocks by 33%

Buffed: Increased the timer before a slide point blocks off from 4 to 5 seconds

Nerfed: Mold Mimic's stun duration has been increased from 2.9 seconds to 3.9 seconds

Nerfed: Kitty Klown now plays a sound cue 0.5 seconds before she throws a projectile

Nerfed: Glorgo Fragments now play a sound cue 0.75 seconds before they leap

Nerfed: Shmackus Bonkus will now attack for a maximum of three attacks before getting exhausted

Nerfed: Chambers is now visible through walls for the first 5 seconds when a chase begins

Nerfed: The Goose no longer resets your Frick Fest streak if you are killed, much like how there's no penalty to dying to it in Doomy in the Roomy

Nerfed: The Goose will now always die instead of being stunned if a weapon/train kills them

Nerfed: Trenchfodder will reset after snatching the player from 2 seconds to 5 seconds

Nerfed: Trenchfodder now accelerates in speed and won't immediately switch from slow to fast giving the player more reaction time

Fixed: A bug where the vending machines in Edge World were not visually empty after looting them

Fixed: A bug where the player could get softlocked by Cloudnine when being executed by Ai Mirai

Fixed: A bug where certain enemies slowed down by bookshelves would not stop moving towards the player when stunned after knocking over a bookshelf

Fixed: A bug where the Mold Mimic would stare at the player if stunned right before throwing a Frenzy Fidget at the player

Fixed: A bug where the X-Ray Goggles were not working on Edge World vending machines

Fixed: A bug where Hana's Side Show Challenges were not removing the red vending machine as intended

Fixed: A bug where certain random events' effects wouldn't apply on rare occasion

Fixed: A bug where Prehistoric Expedition's enemy spawns were not working properly at times, having them spawn in incorrect locations

Fixed: A bug where Kitty Klown could throw two projectiles after attacking

Fixed: A bug where Kitty Klown's face texture would display the wrong face when stunned while wearing the Mad Professor skin

Fixed: A bug where the Terrible Teleporter was not displaying any visuals or animations when teleporting on the Edge World map

Fixed: A bug where the unlockable charms were displaying a non-existent price tag

Fixed: A bug where The Goose was unable to open doors

Fixed: A bug where the Decomposer would not ragdoll when hit by the train

Fixed: A bug where the Ghosty Ghoul would not move in Edge World's The Attraction map

Fixed: A bug where the Goose would break the camera when dying to it while entering a hiding place

Fixed: A bug where the player could exit a hiding place in the gameover screen when killed by the Goose

Fixed: A bug where if the player escaped the Wailing Woods when bribing something earlier, it wouldn't count towards their escape streak

Fixed: A bug where the regular audio hallucinations for Beef Patty were playing the edgified versions of his voicelines

Fixed: A bug where The Immovable Object would softlock the player when killing them

Fixed: A bug where chase music would persist when getting taken to the Hall of Shame

Fixed: A bug where the Enemy Reinforcements spawner would be floating in the air, causing the enemies that spawned to get stuck inside of it in Edge World's The Attraction map

Fixed: A bug where Edgy Encounter quests were not functioning properly in Splintered Islands' Fish Guts Village map

Fixed: A bug where Edgy Ducklings were spawning in the ground on Yunder's Farm's The Chicken Factory map

Fixed: A bug where Desperado Duck was spawning stuck in a counter on Platypus Pines' Camp Cajones map

Fixed: A bug where Jumpscare Simulation's random jumpscares would keep playing in the results screen

Fixed: A bug where the player could pause before the player's UI would appear, breaking it in the process

Fixed: A few typos across the game

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