The demo has been updated to V0.8.6 with a few minor changes:
Fixed a bug where air units could prevent enemies from taking ground in edge cases
Added code in the background to enable new scenario setups
Updated the equipment percentage display to be an average of all equipment categories; Equipment percentage as impacts readiness is unaffected
Other minor stability/bug fixes
I also wanted to say thank you to everyone who has played the demo - it's been great seeing the feedback and seeing so many people playing something we've built.
Next up is going to be a rework of the economy system. This is in progress right now, though I'm not sure if we'll update the demo with it or if it'll have to wait until full release. We plan to publish an updated roadmap next week with upcoming changes & release dates.
Thanks!