We're excited to announce that our next internal playtest will begin on 19 July!
After more than 20 internal playtests with our development team, we've reached the final stages of polishing the build that will become our upcoming public demo. Before we release it to everyone, we'd love to gather feedback from our community. We will collect feedback from 19 July to 2 August, but you'll be able to keep playing this build for as long as you want.
If you'd like to participate, simply join our Discord server here and send a direct message to Helder. We'll provide you with access to the playtest and everything you need to get started.
During the playtest, you'll be able to share your thoughts through a short feedback form, helping us improve the game's mechanics, balance, and overall experience before the public demo goes live.
Other than that, you can expect:
Final cutscenes featuring part of the story
Final shooting and melee combat mechanics
Final music
Final balance between ammo and zombies/guards
Final lighting throughout the entire game
And much more!
We would love to hear your feedback and improve the game accordingly.
Thank you for your continued support. We can't wait to hear what you think, and we'll see you in the playtest on 19 July!