Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
集墨三国 · 184 · 涿县之战NewsOngoing Improvements #15: Toward the Enhanced Edition
Game update

Ongoing Improvements #15: Toward the Enhanced Edition

集墨三国 · 184 · 涿县之战 · published 1 Jul 2026, 14:53 UTC · build 24001270

All newsPlayers around this dateRead on Steam

Dear players,

Since the Steam Summer Sale began, we haven't slowed down our update pace.

Development on the overall reconstruction of Jimo Theater: Three Kingdoms is still moving forward, and we're steadily working toward the Enhanced Edition.

At this stage, our focus has gradually shifted from fixing core issues to improving:

  • Overall presentation quality

  • UI experience

  • Scene polish

  • Gameplay details and immersion

This update includes the following improvements:


Story & Presentation Improvements

  • Added new pre-battle story dialogue before the final battle.

  • Updated the pre-battle character models for Liu Bei, Guan Yu, and Zhang Fei. All three now appear in full armor before the battle.

  • Fixed NPCs facing the wrong direction during conversations.

  • Fixed an issue where characters would not turn toward the player during dialogue.

  • Adjusted Lu Sheng's position in the Training Ground.

  • Relocated the County Commander's event so it now takes place closer to the center of the military camp.


UI & Interaction Improvements

  • Reworked the main menu UI with a cleaner and more balanced layout.

  • Redesigned the Skill interface and added equipment status indicators.

  • Added visual feedback when loading save files.

  • Added an animated logo to the main menu.

  • Fixed an issue where the quest tracking checkbox could become partially obscured.


Ending & Statistics Improvements

  • Fixed incorrect values appearing on the ending statistics screen.

  • Added the highest Dungeon Challenge floor reached to the ending statistics.


Scene & Visual Improvements

  • Added idle animations for various scene NPCs.

  • Added additional guard NPCs to the Training Ground.

  • Fixed NPCs that were missing idle animations.

  • Fixed breathing animations for animals.

  • Fixed multiple clipping issues involving equipment and scene objects.

These changes further improve the atmosphere and liveliness of towns and other environments.


Combat & Gameplay Adjustments

  • Updated the final attack animation of the combo skill "Unexpected Strike."


System Fixes

  • Fixed a variety of save-related issues.

  • Fixed missing walls, duplicate database entries, and other environment issues.

  • Fixed cases where characters could become stuck while moving.

  • Improved several UI colors and Tips descriptions.

  • Fixed various gameplay flow and presentation issues.

  • Fixed a rare issue where characters could occasionally teleport instead of playing their jump animation during combat.


Current Development Progress

Work on the Enhanced Edition continues according to plan.

Over the coming weeks, we'll continue focusing on:

  • Further UI iteration

  • Stronger combat feedback

  • Higher-quality presentation

  • Improved environmental immersion

  • Better player interaction and responsiveness

Our goal has never changed:

To turn Jimo Theater: Three Kingdoms into a game that we're truly proud of—and one that we'd confidently recommend to every player.

Thank you for your continued support, feedback, and patience.

Every suggestion you've shared has helped shape the game into what it is today, and will continue guiding it toward an even better Enhanced Edition.

More from 集墨三国 · 184 · 涿县之战

Other announcements

All news
In-game event14 Sep 2026Performance Optimization & Traditional Chinese Now AvailableDear players, With the arrival of the Steam Team RPG Fest, we're releasing a major update focused on performance stability and multilingual support . Recently, we've seen an increase in reports of crashes. Any stability issue that may prevent players from enjoying the game normally is treated as our highest priority. After approximately two weeks of investigation, reproduction, and testing, we…Game update31 Aug 2026小型补丁:物品与流程细节优化Dear players, This small patch focuses on several recently reported issues involving items, transactions, and quest descriptions. Update Details · Fixed an issue with repeated charges when redeeming items Fixed an issue where rapidly clicking the Redeem button could, under certain circumstances, cause the payment to be deducted multiple times. · Increased the sell prices of Orange items Increas…Community28 Aug 2026Report Bugs, Earn a Game Key | Player Feedback Reward ProgramDear players, After several months of continuous updates, reconstruction, and fixes, the Enhanced Edition of Jimo Three Kingdoms has gradually reached a stable state in both overall performance and gameplay progression. As the game has continued to improve, it has become increasingly difficult for us to reproduce or discover new issues through our own development and internal testing—especially…