Greetings fellow wizardkin, Daan here with a quick update. Thanks to our lovely playtesters (that's you!) we managed to squish some pretty bad bugs before the Demo build goes live. Thanks for your quick reactions and continued involvement! Check out all changes below:
Improved readability of some text in the skymap, encounter names, card rarity and end turn button.
Option to disable camera shake.
Item prices in the shop are red if you can’t afford them.
Updated tutorial art, text and added back button.
Fixed issue where some Sigils stopped working after continuing a run.
Fixed issue with pickup Sigils sometimes not working.
Fixed issue where parts of music loops infinitely.
Fixed many controller input and user interface issues.
Actually implement the new floor 3 Boss. Somehow we managed to miss that. Oopsy!
We'll keep patching the game with bug fixes and polish in the following week at the same time as we're doing some marketing related things: hit up streamers, update the trailer, post on social media et cetera. If you are or know any streamers that love wizard-related stuff and/or deckbuilders, please let us know!
Happy casting! Daan