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Warped UniverseNewsPatch notes for Build 475
In-game event

Patch notes for Build 475

Warped Universe · published 19 May 2026, 21:22 UTC · build 23312276

All newsPlayers around this dateRead on Steam

Fully customizable controls and keybindings!

  • We heard the feedback and adjusted, let us know if you see any other issues with this system. Now supports turn based as well.

  • Hint widgets show rebound keys

  • Fixed FOV settings

  • Changed to more obvious selection for check boxes

  • Fix Max FPS selector so you can no longer set to 1 and then its impossible to use.

Art\\User Interface

  • Added drop down selectors to several UI elements (still need left and right for controller support)

  • Added back arrow inside loadouts as well as double click now equips and goes back a menu

  • New wall psionic skill graphics for turn based and real time ground.

  • Added lots of highlights when you have selected a Void Siege to make it more obvious.

  • Level up bar animation speed up

  • Added sorting to sparks by type and rarity, shows many more sparks at once,

  • Removed starting equipment from inventory and sparks screens, but still there in loadouts

  • New gun reticle art pass, New art for rifle, shotgun, sniper and pistol.

  • System map can now open mission sector maps directly

  • Fixed loadout selector in mission menu

  • Added new visuals to system map to also help point to the most complete objectives.

Gameplay

  • Void Siege missions grant 2× base XP & roll loot with expanded rarity and higher upgrade odds.

  • Void Siege always is the first to display when opening a planet with an active siege.

  • Added quick mission kiosks and buttons in system map to help players more easily focus on the most complete system objectives.

  • Fixed Turn based Void Siege missions now counting kills.

  • Turn based now properly drops residuum on player deaths.

Sound

  • Ships have new boost, strafe and drift sounds

  • Added boost sound to turn based space maneuvers

More from Warped Universe

Other announcements

All news
Community4 Aug 2026Cyberpunk Fest and Explaining the Warped Universe RootsWarped Universe is in Steam Cyberpunk Fest this week, Aug 3-10, which seemed like a good excuse to talk about where our look came from. Where the look came from Back in our brainstorm phase we were discussing old sci-fi movies we loved, all of us being huge sci-fi fans, and as we discussed the ideas and looks and how they came to be, we started looking at the actual concept art of those movies.…Community12 Jun 2026New Gameplay Trailer - Residuum Missions in Warped UniverseWith the new Residuum maps included in our recent patches, we decided to make a new gameplay trailer, now added to the Steam page as well as here on Youtube: Residuum is everything in Warped Universe. It is the source of all matter and life, and you need it to expand the solar system. These missions matter because that resource gets fed into the Planet Printer built into the underside of Nexus…Community5 Jun 2026Month One: What We’ve Built Together, and What’s NextWelcome Back Champions! A month ago we launched Warped Universe into Early Access, and it's been a hell of a ride since. We’ve always had a vision for this universe but a game like this only truly comes alive when players step into the servers. The response and feedback, both positive and negative, has really helped guide us and inspire us on what needed to be fixed and improved, and what was c…