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Toaster ArenaNewsPatch 0.31.34
Game update

Patch 0.31.34

Toaster Arena · published 8 May 2026, 20:00 UTC

All newsPlayers around this dateRead on Steam

Welcome back toasters!

Additions

  • Warships vehicles will now show their current speed, boost status and if they can shoot.
  • Added overshield UI support.
  • Added heal volume for battleship ship class.
  • Added a timer to the warships mode.
  • Added luck Upgrade Tier for fishing Rod.
  • Added graphics option to control character complexity.
  • Added missing functionality to test Overwrite modes on builder.
  • Cosmetic jumpack system remake.
  • Added back bullet hole functionality for weapons. (WIP)
  • Added graphics option for dynamic backgrounds.
  • Added unicorn horn Cosmtic. (Available at the depot)
  • Added wizard hat Cosmtic. (Available at the depot)

Changes

  • Removed server log update systems due to huge performance issues.
  • Updated warships UI elements.
  • Major speed changes to warships.
  • Shield buffs power-up now applies on top of shields as a layer.
  • Reduced Juggernaut boomstick fire rate.
  • Removed Juggernaut boomstick arena weapon pickup from battlefield.
  • Last holstered weapon is now visible on character.
  • Fish bite sound for the fishing mini-game are now client-sided in order to prevent confusion.
  • Fixed holstered weapons breaking on respawn.
  • Major overhaul to Huker Akimbo.
  • Net-code bandwidth optimizations.
  • Fixed corruption evacuation ship not rendering properly.
  • Reduced Stomper Vehicle speed and acceleration.
  • Fixed FP weapons not holstering properly.
  • Changing active bot count from the remote menu will no longer require a map reload to take effect.

Bug fixes

  • Fixed firstperson view-model rendering breaking upon player respawn.
  • Fixed bug that caused players to have no ammo or unequipped weapons after a respawn.
  • Fixed some weapons not having holster points when unequipped.
  • Fixed single player enemies not loading for clients.
  • Fixed bug that would cause players to become invisible during packet loss.
  • Fixed memory leak caused by the game not destroying player objects after they leave the game.
  • Fixed memory leak with cassette player constantly creating the music selector UI.
  • Fixed warships space effect not being removed after the match ends.
  • Fixed bug with auto reload breaking the grenade launcher.
  • Fixed pirate wood leg patreon cosmetic not being colorable.
  • Fixed FFA Assault not playing run animations for first person weapons.
  • Fixed bounty fish refresh cost resetting if the player sold any fish.
  • Fixed enemy weapon debuffs being applied to allied characters.
  • Fixed mega cone launcher name typo.
  • Fixed defense cannon having rendering issues.
  • Fixed defense cannon having visible collision capsules.
  • Fixed prowler cannon having rendering issues.
  • Fixed prowler cannon having visible collision capsules.
  • Fixed jump Pack becoming invisible at random intervals.
  • Fixed jump Pack breaking animations at random intervals.
  • Fixed jump Pack not loading properly across the network.
  • Fixed pause menu causing a soft lock.
  • Fixed civilian vehicles causing shield broken effects to play due to them not having any shields.
  • Fixed civilian vehicles causing shield Hud icon to be visible due to them not having any shields.
  • Fixed armor randomization making characters invisible.

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Evey single ounce of support helps this project move forwards.patreon.com/ToasterArena

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