Fixed minor bug on max party AI where characters would switch from melee to ranged and then try to use a melee combat ability. Also, party members will now use potions when damaged and below 40% health if party AI is set to healing, advanced, or max.
There is a new way of dealing with one of the main antagonists in Ch.5. Also two new achieves: Band of Bards and Executioner. A few new achieves aren't yet added to Steam, but they will be in the next patch.
And of course there's tons of new dialogue and questing scripts for Ch.6, still coming at the end of the month.
Here are the 3 new companions you can get in Ch.6 (minus one animal that I forgot about).
Complete list of changes:
-Updated Chapter 6 Demo story for Chapter 5 DLC.
-Most main characters with damage scripts now use healing potions when damaged with low health.
-Party members now use healing potions in damage scripts if party AI healing is enabled.
-Fixed bug with maximum Party AI using combat abilities with the wrong weapon equipped.
-Diary products are now extremely expensive in Ch.6 due to the livestock going mad.
-New option at the end of Ch.5 for dealing with one of the main antagonists.
-New rep and achieve for playing music with other characters: Band of Bards.
-New achieve for killing the main traitor of the story: Executioner.
-Added TONS more Ch.6 dialogue and scripts.