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MD EngineNewsVersion 1.0.6 released for Windows, macOS & Linux
In-game event

Version 1.0.6 released for Windows, macOS & Linux

MD Engine · published 12 Sep 2026, 01:37 UTC · build 25265511

All newsPlayers around this dateRead on Steam

We've just released the version 1.0.6 for Windows, MacOS & Linux.

Changes:

  • Added notes to Disable Collisions and Disable OnCollide Script events to explain what they do and what they don't do
  • Added a way to export palettes
  • Added a top-down example
  • Added support to copy image parts between Mini Painter tabs
  • Added support to copy palettes between Mini Painter tabs
  • Added support to link palettes between Mini Painter and the engine as well as different tabs, so while Mini Painter is running the palettes get updated on both engines & different tabs
  • Added support for physical keys in Mini Tracker, should support QWERTZ keyboards now
  • Added flood paste support to Mini Tracker
  • Added warning when trying to place tiles on a map without selected tileset
  • Enabled the Mini Tracker VGM and WAV export options
  • Enabled experimental gamepad controls for Mini Trackes, cause, why not? lol
  • Updated Mini Tracker selection mode
  • Several minor fixes to the compiler
  • Fixed Trigger Local variables
  • Fixed compiler issue with triggers referencing inside sub scripts
  • Fixed compiler issue where it would crash when using Call Script inside a HBlank or VBlank callback
  • Fixed compiler issues regarding Enable Platformer Mode on a game without any collisions defined
  • Fixed recursion issues in the compiler when one script call itself
  • Fixed input freeze in Mini Tracker when deleting groups
  • Fixed Mini Tracker Right-click, select a block, then right-click inside it (for example to change pitch), selection should now
  • Fixed Mini Tracker translation mapping

Thank you very much!

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