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Aéro: speedrun labyrintheNews✨ Update 15.8: Ptera, Combat and Underground Biome Polish!
Game update

✨ Update 15.8: Ptera, Combat and Underground Biome Polish!

Aéro: speedrun labyrinthe · published 8 Sep 2026, 14:34 UTC

All newsPlayers around this dateRead on Steam

Another round of improvements for Aéro Speedrun Labyrinth! 🚀

🌌 Added lens flare to planet Ptera to improve its visual atmosphere.
⛰️ Increased the height of the mountains to prevent the player from reaching the water too easily.
💧 Added water collision so the spaceship no longer goes through it.
⚔️ Improved Aero’s retarget pose for a better walk cycle in combat mode.
💥 Added a small explosion effect when switching to combat mode, making the transition look cooler and cleaner while textures load.
❤️‍🩹 Regeneration has been rebalanced: Aero now needs to switch back to exploration mode to regenerate. In combat, you can take damage, but you’ll need to quickly return to exploration mode to recover health.
👁️ Pterozombies now have red eyes to make them look more threatening.
🥚 Two bonus eggs have been added to the underground biome, bringing the total to 32 bonus eggs to find.
🔧 Fixed the combo widget bug where it stayed on screen after switching back to exploration mode or dying.

Thanks again to everyone playing the game and following its progress. More content, fixes and improvements are coming very soon! 🔥

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