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Aéro: speedrun labyrintheNewsUpdate 15 - New Interface & Spacebots Comfort Update ✨🚀
Game update

Update 15 - New Interface & Spacebots Comfort Update ✨🚀

Aéro: speedrun labyrinthe · published 30 Aug 2026, 14:48 UTC

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For Update 15, I completely reworked the game’s menus and interfaces. The goal was to make everything feel cleaner, more readable, more animated, and much more consistent with the sci-fi/high-tech atmosphere of Aéro Speedrun Labyrinthe. The widgets now have a proper holographic style, with animated elements that make the menus feel much more alive without overwhelming the screen.

I also improved the Spacebots’ behavior: their animations and sounds are now randomly offset, so they no longer all move and make noise in perfect sync when several of them appear at the same time. The result feels more natural and much less annoying in-game. Thanks again to the whole community for your feedback, testing, and support. More new content is coming very soon! 💙

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Game update14 Sep 2026Update 16.1.1 — Steam Networking ChangeSmall technical multiplayer update. The Steam networking system has been changed to use Steam Sockets, which is better suited for the current multiplayer connection system. The goal is to fix the issue where servers could be created and detected, but players were sent back to the main menu when trying to join a session. This update is still experimental and remains part of the multiplayer beta…Game update14 Sep 2026Update 16.1 — Multiplayer Test #2Second multiplayer test. This update simply continues the testing started with Update 16. For more information about the context, the features currently being tested, and any known issues, please refer to the Update 16 patch notes. Thank you to everyone taking part in the tests. 💜Game update14 Sep 2026Update 16 — Multiplayer BetaUpdate 16 introduces the first beta version of multiplayer. This version is still highly experimental, and there are many, many tests still to be done, especially regarding player connections, proximity voice chat, ships, transitions, biome loading, and different replication systems. I actually need this version to be available online so I can properly test it with multiple players on different…