
Pirate activity has increased near faction homeworlds. Fluxrift travel will be disrupted between nearby systems.
Deep space scans have detected unusual readings from worlds who have had their rift lanes cut off from nearby strongholds.
Hide UI now works in replays and while spectating
End of game score screens now display in replays
Cancel construction now always cancels the most recently started building
Added an area for Titles in profile (Actual titles coming soon!)
Default action buttons now show when multiple units are selected
Replays that are being downloaded now show the progress, and restart if interrupted
Dedicated servers no longer end a session if players are still in game
Can no longer accidentally cancel matchmaking queue just as a match is found
Fixed Cha’Kru Temple Revive VFX location
Adjusted VFX size on Bastion explosion to better match the AOE
Fixed units not starting from a production structure with an empty queue when it recently completed
Fixed party invite popup appearing multiple times
Fixed a crash related to replays
Mercenaries no longer spawn near expansions on Casual and Normal difficulties
Removed ‘Harvester’ armor type
Harvesters and Extractors armor type changed from ‘Harvester’ to ‘Medium’
Gatherer speed reduced from 510 -> 500
Infused seedling health increased from 70 -> 75
Infuse
Cost multiplier increased from 0.045 -> 0.05 (Now matches cost of Protectorate Shield and Legion Reanimate)
Infused bonus Damage/Health/Regen lowered from +50% -> +45%
Koru Symbiosis increased healing reduced from +30% -> +25%
Rapid Germination increased construction speed reduced from 50% -> 40%
Lasher
No longer deals bonus damage vs Medium
Damage increased from 17 -> 18
Corrosive Secretion medium damage bonus increased from +50% -> +75% (Total reduced from 100% -> 75%)
Skrell damage bonus changed from +150% vs Harvester -> +50% vs Medium
Stinger health increased from 90 -> 100
Labourer move speed increased from 450 -> 500
Scouting drone health reduced from 100 -> 75
Scouting drone supply cost reduced from 1 -> 0
Reanimate can no longer target Scouting Drones
Efficient Upgrades
Research speed bonus reduced from 40% -> 35%
Research cost discount decreased from 60% -> 35%
Dark Disciple damage bonus vs Heavy reduced from 100% -> 75%
Exalted
Damage increased from 22 -> 24
Maul damage reduced from 18 -> 12 (+50% vs Medium)
Prospector move speed increased from 450 -> 500
Scouting drone health reduced from 100 -> 75
Scouting drone supply cost reduced from 1 -> 0
Shield can no longer target Prospectors or Scouting Drones
Commando
Magnetic Rifling ranged reduced from +4 -> +3
Eagle Tactics requirements changed from Mechanical Research Lab -> War Foundry
Griffin
Heal targets reduced from 3 -> 1
Heal per second increased from 12 -> 22
Ironwing damage bonus changed from +100% vs Harvester -> +50% vs Medium
Predator damage bonus changed from +50% vs Harvester -> +50% vs Medium
Sentinel move speed increased from 525 -> 550
Titan
Damage increased from 7 -> 8
Damage bonus changed from +100% vs Medium -> +25% vs Light
Anrubic Xyther Shield Wall cooldown reduced from 90s -> 30s
Orbital Laser is no longer added to auto control group
Overclock move speed bonus increased from +35% -> +150
Replicate can now be used on molten units for 2x the Power cost
Unmerge
Cost reduced from 5 -> 0
Cooldown decreased from 60s -> 20s
Tooltip is now accurate
Molten Core
Energy can now be recharged by friendly Legion conduits
Can now be walked over
Resonator cost reduced from 200 -> 150
Echo damage bonus changed from +100% vs Harvester -> +50% vs Medium
Eradicator
Can no longer attack air
Now deals 100% AOE damage within 1 range
Gravitron
Move speed increased from 300 -> 400
Aura max radius increased from 13.5 -> 15
Synapse healing buff heal per second reduced from 10 -> 8
Molten Roller AOE range increased from 200 -> 300
Ghost Crab
Cost (x5) increased from 50/100 -> 75/100
Container load supply increased from 1 -> 2
Hat'un
Damage reduced from 100 -> 65
Damage point increased from 0.2s -> 0.26
Weapon cooldown reduced from 1.52s -> 1s
Weapon animation speed decreased by 30%
These changes equal about the same overall DPS, and fix issues with the attack animation
The Deep One
Cost changed from 100/25 -> 125/0
Move speed increased from 700 -> 750
No longer lands/lifts off when attacking
The Veil Cracks power cost reduced from 30 -> 25
Devourer can no longer attack air
Needler
Damage reduced from 14 -> 12
Spine recharge time increased from 1s -> 1.25s
Shade damage reduced from 22 -> 20
Deadeye
Damage reduced from 30 -> 25
Damage bonus vs Light increased from +75% -> +100% (Total reduced from 52.5 -> 50)
Raider damage bonus changed from +75% vs Harvester -> +50% vs Medium
Hel
Level 1 attack damage reduced from 30 -> 28
Stealth duration reduced from 10s -> 8s
Grenade AOE reduced from 4 -> 3 (Previously displayed 1.75 only on cast)
Life Path bonus experience gain reduced from +40% -> +35%
Pulse Skimmer damage bonus changed from +100% vs Harvester -> +50% vs Medium
Beast now has Massive tag
Shocktrooper cost (x2) decreased from 200/75 -> 175/75
Towbot
Heal per second decreased from 16 -> 12
Health decreased from 500 -> 425
Stealthed units are now properly revealed when taking any damage
Loi’Kru Earth Shield no longer damages air units
Fixed bug that duplicated XP spillover at max level, giving all units level 3 veterancy
Legion Ritual Site now works on dedicated servers
Fixed Marran Badger aoe damage not applying
Fixed two Operating Towers being able to be played on top of each other in some instances
Major updates to Chinese localization
Large fixes to Japanese and Korean localization
Misc other localization updates and fixes