
Hello everyone.
Hotfix 1.1.0+3 for Three Kingdoms Classic has been released.
This update focuses on restoring missing Steam achievement checks and resolving several progression and UI issues found after the 1.1.0 update. It also makes the Cautious AI aggression option available when starting a new game.
The main changes are as follows.
Steam achievement detection has been improved.
Fixed an issue where some Steam achievements might not be detected or synchronized correctly.
When an existing save is loaded after the update, the game will recheck its current progression data and attempt to recognize previously missed achievements.
There is no need to manually play back a replay for this process.
Achievements whose past completion cannot be verified from the current save may still require the condition to be completed again.
The Cautious AI aggression option has been added.
New games can now select Cautious as an AI aggression setting.
Cautious AI places greater emphasis on defending its departure cities and maintaining sufficient troop reserves before launching an offensive.
Battle and operation flow issues have been fixed.
Fixed issues involving follow-up waves and defending officer assignments during multi-wave attacks.
Fixed an issue where a flanking attack could begin from the wrong city.
Improved mountain battle guidance so that it more accurately reflects the actual battle rules.
UI and notification flow have been improved.
Improved city quick actions and the office appointment flow.
Fixed cases where dialogue notifications related to rebellions, prisoner escapes, hazardous officer reassignment, and diplomatic reinforcements could appear more than once.
This hotfix primarily addresses achievement recovery and several issues that could affect battle progression or repeated notifications.
Thank you for reporting these issues. We will continue to prioritize problems that affect progression, saved game states, and achievement completion.
Thank you for playing and sharing your feedback.