Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Electro HavocNewsMajor update inbound - exiting Early Access
Community

Major update inbound - exiting Early Access

Electro Havoc · published 2 May 2026, 06:23 UTC

All newsPlayers around this dateRead on Steam

Hello Electro Havoc community! It has been a while. Well, too long. Real life has taken hold but I have been slowly but surely making updates to the game to get it to a point where I'm comfortable exiting Early Access. I will post a more fulsome update soon on what's included in this, but I wanted to share this news as I have had to make some potentially breaking changes to the Stats and Achievements to get us ready for the full game. I have spent considerable time refactoring the game with the aim to minimize impact to everyone's progress on Early Access but some impact was unavoidable.

Please post a thread in the discussion forum if you've been impact by these changes so that I'm aware, and in the interim, I will continue with urgency to release the full game. Thank you so much for your support over the last year in Early Access!

More from Electro Havoc

Other announcements

All news
In-game event30 Aug 2026Polish and feel fixesThis is a smaller update than the last one, and includes a slew of feel and polish fixes, several straight from your reports, and a few from sharp eyes on the devlogs. Balance and feel · Power-ups stick around longer now (15 to 20 seconds) and blink when they're about to disappear, both the pickup itself and its marker on the HUD. No more watching one vanish just as you fly over to grab it! · G…In-game event24 Jun 2026Patch notes 6/24 - Cloud saves and offline playThis is a big one. A number of you ran into cloud sync scores getting overwritten, progress not loading offline, Steam Deck saves getting out of step. I dove deep and updated how Electro Havoc saves, syncs, and posts to the leaderboards. Thank you to everyone who flagged it. Cloud saves and offline play · Your best is always kept. Saves now merge instead of overwrite across PC and Steam Deck, t…Major update6 Jun 2026Electro Havoc Full ReleaseWhen Electro Havoc launched into Early Access just over a year ago, it was one world, one enemy (affectionately known as The Shard ), and a lot of experimentation. Launching a product from game jam prompt in mid-2023 to Early Access feedback in 2025 to now with a 1.0 Full Release has been a wild ride. Real life took the wheel for big chunks of the last year -- day job, family, the usual. Most o…