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That Time I Found A BoxNewsQuality of Life Update: Progress during a run is now automatically saved!
Major update

Quality of Life Update: Progress during a run is now automatically saved!

That Time I Found A Box · published 16 Oct 2025, 14:51 UTC

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Hello Everyone,

Hope you've been enjoying the game so far! We've been busy in the background implementing and testing a huge QoL feature - the ability to save progress mid-run... and now it's released!

How does it work? At the start of each turn, the game state is saved. So you can alt+f4 or quit to main menu, and you'll see a "Resume" option available in the main menu.

So now you don't have to complete a run in one sitting, especially if you find yourself in a situation where winning is in reach but you just need to finish it off another time.

As a side note, we're tracking some interesting stats... most notably there have been 2 games that have gone past turn 100! Which must have taken a loooong time lol.

Also the most progressed player has reached Purgatory Level 5 as of this announcement, which is super awesome! It gets a lot harder from there!!

We've also balanced some card effects and tier up bonuses as part of this update - some minor buffs to increase viability and some minor nerfs to encourage diverse strategies.

Hope this update makes the game more fun for you!

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Major update20 Jan 2026Release V1.1 - Major UpdateWe've gotten heaps of feedback on what's working and what's not working over the last few months. Thank you to everyone who's provided feedback through the Steam forums, feedback forms and direct emails! Please keep it coming :) That Time I Found A Box V1.1 Change Log Major Mechanics Changes: · Decreased difficulty (i.e. Fight/Influence growth rates) across whole game. · You can now launch a fi…Community14 Nov 2025We are working on Balance Patch 1 - let us know your feedback!Hey Everyone, Looks like quite a few people are winning and breaking the game in various ways! Hope you're all having fun! We're currently working on Balance Patch 1 to improve effects, upgrades and perks that don't get enough play, as well as nerfing a few that give way too high exponential growth. We're capturing data on effects, upgrades and perks that players take, but we'd like to suppleme…In-game event24 Oct 2025Bug FixesHey Everyone, Hope you're enjoying the game! We fixed a couple bugs: · A bug that prevented the player accessing Purgatory 13 · A bug that didn't hide the Down and Up Buttons for Purgatory selection at 0 and max Purgatory respectively. Thanks for playing :)