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ATC Ground PointNewsTalk circle and auto handoffs and collision override - Update Notes August 10th
In-game event

Talk circle and auto handoffs and collision override - Update Notes August 10th

ATC Ground Point · published 10 Aug 2026, 16:26 UTC

All newsPlayers around this dateRead on Steam

This update to the public beta contains various bug fixes and three new functions.

First, an instruction to ignore collisions has been added. This can be useful near stands or other areas where space might be limited. The instruction is "continue taxi, use caution" and can be activated both via voice/text and clicking. The aircraft icon will flash while it ignores collisions. The aircraft will stop ignoring collision automatically when arriving at a stand or at the end of the pushback. The aircraft will also go back to normal mode if given the "hold position" instruction.

And yes, it is a bit ironic that the instruction is "use caution" and it becomes less cautious. However, it seems like a realistic instruction to give an aircraft when taxing in close proximity to other aircraft.

Next, an option has been added to show a circle around the position where an aircraft started talking. It stays in that position and does not follow the aircraft as that seems to be how that circle behave in real radar software. The setting can be found in the Pilot Interactions tab in the Settings window.

Also in the Pilot Interactions tab there is a new option for automatic handoffs. When an aircraft arrive at an active runway it will automatically switch to tower if it has a path across the runway or can depart from the holding point.

Two short notices to end with. If someone is looking for the Default Routes tab in settings it has been moved to its own separate window and the loading code for the builder has been reworked so airports should now load a lot faster in the builder.

Thanks for playing!

Changelog:

- Added an instruction which makes the aircraft ignore collisions.

- Added automatic handoffs option.

- Added cross instruction to aircraft popup menu.

- Added option for movement sensitivity in builder (includes zoom) (builder).

- Added option to display a circle around currently talking aircraft.

- Changed button layout for time speed control.

- Changed callsign detection rules a bit for better detection.

- Changed how long airport names are displayed in main menu.

- Changed how readback audio is played for more of a radio feel.

- Changed layout on TEST airport to include holding point connected to edge of runway and shapes with shared points (builder).

- Changed loading code in builder for better loading times and no freeze (builder).

- Changed so aircraft label and icon switches to off frequency style after handoff readback.

- Changed so default routes are in a separate window (no longer part of settings window).

- Changed so windows goes in front of other windows when moved or title bar is clicked.

- Fixed issue with aircraft tags when radar window is hidden.

- Fixed issue with displaying paths when waypoints are in path more than once.

- Fixed issue with duplicate options when selecting microphone.

- Fixed issue with moving in builder with keyboard keys (builder).

- Fixed issue with text/voice input activating while trying to end input in flight label notes or settings.

- Fixed issue with tooltip placement.

- Fixed pathfinding bug after pushback with forward movement.

- Fixed readback when holding short of a taxiway after exiting runway.

- Fixed so new selected stand / holding point is highlighted after changing stand / holding point.

- Fixed so which frequency aircraft is on is not effected by crossing an inactive runway.

- Removed send tug command via text/voice temporarily (still available by clicking on aircraft).

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