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Whack-A-MonsterNewsYou Asked For More, We Heard You - Prestige & New Level In Development
Community

You Asked For More, We Heard You - Prestige & New Level In Development

Whack-A-Monster · published 31 Jul 2026, 17:47 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

Thanks again for the great launch! We are already nearing 3000 players which is totally crazy!

Besides most people really enjoying the game, we got overwhelming feedback about the game needing more content.
We heard you, and have already started working on it!

Here's a little teaser of a New Upcoming Level.

We have also started working on a Prestige System next to the new level to expand the game even further. We won't spill any details on this but might give a little sneak peak somewhere in the upcoming weeks.

Untill then.

Have an awesome day.

Brainfog Games.

P.s

Some of the rumours seem to have come up again, And we would like to repeat ourselves: There is Definitely Not A Cow Level In Whack-A-Monster

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Community11 Sep 2026Major Update Coming SoonHey everyone! It's been about a month since our last update and this is for good reason. First of all both of us rested up a bit after a long stretch of very intensive game development. Secondly and more importantly, we were working very hard on the new update. The update has been completed and is currently undergoing testing! Another teaser for what's coming! A second new level and a very cool…Game update7 Aug 2026Hotfix #2- Large monsters no longer cause the training dummy & other large monsters to despawn. - Fixed minor memory leakGame update5 Aug 2026HotfixLarge enemies having priority no longer cause certain bosses to despawn