Grand Theft Idiots · published

Hi everyone!
Development has continued with a focus on giving players more ways to personalize their characters and interact with each other during matches.
This update introduces expanded character customization, a new backpack system, and the ability to steal items from tased players. These changes add more strategy around managing your loot and deciding when to take risks.
Alongside these features, this update includes improvements to extraction, loot spawning, item placement, UI feedback, and a large number of fixes and gameplay polish changes.
Backpacks have been added, allowing players to store items while exploring the mall.
However, backpacks come with risks. If you are busted, all items stored inside your backpack will be confiscated. If you think you might get caught, it may be worth hiding your backpack somewhere secure before continuing.
Be careful though, other players can find and take advantage of poorly hidden backpacks.
Players can now steal items from others who have been tased.
This creates new opportunities during chaotic moments, allowing players to take advantage of situations where another player is temporarily unable to defend their loot.
Players can now customize their characters further with new hair and head wear options.
Added more character customization options with new hair and head wear.
Added the backpack system.
Added the ability to steal from tased players.
Added a news banner to the main menu.
Added improved camera clip control.
Added more UI feedback sounds and improved thunder sound effects.
Added van honking when players camp the extraction van.
Added van despawning after extraction. The van will respawn at a new location shortly after.
Added a new match setting for van extraction type.
Added new camping items.
Updated item prices.
Updated van extraction to support extracting only items or extracting everything.
Updated generated item names.
Updated item spawn categories so items appear in more expected locations. For example, air hockey tables will no longer spawn in clothing stores.
Updated pickup item delay.
Updated NPC zones to support stores with different shapes and layouts.
Updated loot spawning and room placement.
Updated rain sound effects.
Fixed missing localizations.
Fixed camera clipping into walls.
Fixed players being able to loot through walls.
Fixed being able to move after the round ended.
Fixed utility items remaining in the air after players disconnect.
Fixed the mouse UI appearing above certain other UI elements.
Fixed utility item rotation stuttering.
Thanks for following development! We're continuing to polish the game, improve the experience, and add new features as development progresses.