Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Eternally DemoNewsPatch 0.6.4.3: Full controller support
Game update

Patch 0.6.4.3: Full controller support

Eternally Demo · published 10 Jun 2026, 22:07 UTC

All newsPlayers around this dateRead on Steam

You can now play the whole game on a controller. Combat, menus, the hub, the lobby, the tutorial, all of it.Xbox and PlayStation pads both work. The game reads which one you're holding and shows the matching buttons on screen, and swaps the prompts live if you change pads. Plug in partway through a session and it switches over. Grab the mouse again and it switches straight back. Mouse and keyboard play is exactly as it was.

Combat on a pad

The left stick is your cursor. It steps cell to cell to move and to aim, the same grid the mouse drives. A confirms, B cancels.Hold the left trigger for the ability wheel. Everything you have equipped is on it, including abilities that overflow past your hotkey slots, each with its icon and its live cooldown. Point with the stick and press A to cast. Targeted abilities pass straight to the aiming cursor, and when you arm an attack the cursor starts on the nearest enemy in range so one press confirms.Allies are on the right trigger, items on the right bumper, each its own wheel.The right stick is the camera: push to pan, up or down to zoom, left or right to rotate. End turn, ping and repeat are on the d-pad.Empowers work on the pad too, on the face buttons and d-pad, with a button to skip.

Menus, hub and lobby

Press Start to open the hub from anywhere. The triggers cycle the tabs, the stick or d-pad moves around inside, A selects, B backs out. Character, skill tree, map, workshop, help and settings are all reachable without touching the mouse, and the tooltip follows whatever you've highlighted, so you can read a node or ability just by landing on it.The lobby is fully playable too: create or find a game, pick and lock your eternal, and share the code.One honest limit: typing in chat still wants a keyboard. On Steam Deck and in Big Picture the on-screen keyboard covers it, but on the desktop client you'll need a physical keyboard for now.

Tutorial

On a pad the tutorial now teaches the controller layout instead of asking for keys you don't have.

Fixes

Fixed a movement bug where your position could drift apart between the host and other players.Fixed some combat cases where a turn could stall, plus a round of stability fixes around rolls, empowers, upgrades and conditions.Language cleanup across English, French and Polish.Thanks for playing. If you take the pad for a spin, the Discord is the best place to tell us how it feels.

More from Eternally Demo

Other announcements

All news
Game update18 Jun 2026Patch 0.6.7: Controller settings and a new itemA small, mostly polish and fixes. There's a proper Controller settings page now, a new uncommon item to find, a round of controller polish, and a fix for some targeting bugs that could soft lock your movement. I also updated the license agreement and privacy policy this version, and I explain that plainly near the bottom. Controller settings There's a dedicated Controller tab in Settings now. Y…Game update17 Jun 2026Patch 0.6.6.7: Loading screen fix for HDR monitorsIf you ever launched into a match and got stuck on the loading screen, with the game clearly running underneath but no way to see or play it, this patch is for you. I'm sorry. That is a rotten first impression, especially during the festival, and far too many of you sat through it. I finally tracked it down. The freeze only happened on HDR monitors with Windows HDR turned on. At startup the gam…Game update15 Jun 2026Patch 0.6.6.1: Smoother loadingThis one is mostly under the hood. We reworked how the game handles the loading screen between the menu, the lobby and a match, so the loads are cleaner and you never catch the level still building itself. Fixes The loading screen now stays up until the game is fully ready. On slower PCs and bigger levels it could lift a moment early and show the level still putting itself together. It now hold…