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Scrap BattalionNewsZERO HOUR UPDATE: 8 New Units, Balance Changes, New Mechanics
In-game event

ZERO HOUR UPDATE: 8 New Units, Balance Changes, New Mechanics

Scrap Battalion · published 20 May 2026, 17:33 UTC · build 23328945

All newsPlayers around this dateRead on Steam

New Mechanic: Tier 0 Units

At the star of a run you will six random tier 0 units automatically on the field. This will greatly increase the velocity of early game builds and give players meaningful choices when deciding to replace early tier characters. These tier 0 unit do not appear in the shop which keeps the shop focus on developing better units in you battalion.

New Units:

  • Skeleton: A medium range, heavy armor unit with good AoE attack.

  • Electrician: A single target specialist unit which aims to stun lock targeted enemies.

  • Bird Trainer: Long distance backline unit which will support with bird summons.

  • Grunt: Skirmisher style unit with a fast firing SMG and large health pool.

  • Scavenger: An early damage scaling unit with a devastating shotgun

  • Slime: Can consume items without deploying and has a corrosive attack to melt armor.

  • Peasant: Passively gains experience and promotes into a stronger unit.

  • Giant Roach: A swarm style unit which can be deployed from the bench.

Balance:

  • Militia has a new weapon, the RPG. Slow fire rate heavy damage and AoE

  • Difficulty 0 has more enemies for the first 10 waves

  • Enemy waves have higher level enemies

  • Challenges on average provide more money

  • Coffee now give a random boost for +9 speed instead of +3 for all fielded units

QoL

  • Pressing Space Bar during UI VFX will skip playing all queued VFX

  • Mimics now copy weapons at the end of the shop phase instead of at the end of deploy

More from Scrap Battalion

Other announcements

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