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Glory to the HeroesNewsHotfix - Day One Patch 0.1.1
In-game event

Hotfix - Day One Patch 0.1.1

Glory to the Heroes · published 10 Oct 2026, 06:11 UTC · build 25845016

All newsPlayers around this dateRead on Steam

Graphics and performance

  • Fixed Low/Medium GI and post-processing settings remaining at higher quality levels; Low/Medium GI uses LPV.

  • Fixed settings showing “High” while the actual quality buckets remained Epic.

  • Texture streaming budgets now follow quality tiers and available VRAM.

  • Reflection settings support Auto and follow their quality tier.

  • Motion blur defaults off.

  • Fresh installs and Restore Defaults select graphics quality from VRAM and render scale from resolution.

  • Kept the displayed GI method consistent with the active quality tier.

  • Fixed issue with corpses piling up causing performance degradation over time

  • Reduced character animation update cost

  • Improved memory management across all maps - fixed issue with repeated stutters/hitches during normal gameplay

  • Spread AI spawns in time instead of spawning whole waves in one frame, causing stutters on some configurations

Gameplay, bots, and launch

  • Fixed bots occasionally getting A poses on upper bodies

  • Fixed a fresh-install frame-generation setup that could cause a startup GPU hang.

  • Fixed Training getting stuck on “verifying player profile” when deploying custom kits.

  • Steam authentication waits for Steam to come online before reporting failure. Connection failures now explain the failed step and provide retry guidance.

  • Destroyed-vehicle fire sound and effects stop after the burn duration instead of looping indefinitely.

  • Fixed Escape opening pause behind the tactical map.

  • Fixed Escape replacing the results screen with the HUD or enabling movement beneath it.

  • Corrected the XP label and progress bar.

  • Fixed issue with remote players visually appearing with hands shaking with weapon if they have damaged legs, overweights, or any other reduced

Consumables and character actions

  • Corrected left-hand placement in 11 consumable items animations covering 32 item variants.

  • Fixed juice straw/cap contact and hand offsets on cans, chocolate, cookies, milk, and other affected foods.

  • Fixed RMB blocking, punching, and knife attacks interrupting food or medical use.

Character, menus, and input

  • Fixed the request error when attempting to wipe a character.

  • Fixed repeated Settings-close sending players to the account menu over an active match.

  • Corrected invalid Settings return pages and blocked account-menu navigation during matches.

  • Added menu input recovery after fullscreen changes, Alt+Enter / Alt-Tab, viewport resize, and application reactivation.

  • Profile statistics show confirmed live counters

  • Replaced stale Playtest warnings with Early Access banner

Loading-screen footage

  • Fixed combat footage failing to play during map loads

  • Fixed transition footage freezing during the connection handshake.

Vendors

  • Expanded Armorer and Kommersant wearable issuing across faction-appropriate gear, including gloves.

  • Blocked selling vendor-issued items back to vendors.

More from Glory to the Heroes

Other announcements

All news
In-game event14 Oct 2026Update - Patch 0.1.3PID armbands and helmet tapes · Replaced synthetic armband meshes with new authored ones, fixing the armbands clipping with clothing for easier PID · Added helmet tapes with a dedicated helmet-tape equipment slot as an additional PID marker Character quality and performance · Fixed issue with inconsistent LODs selection for AI / Player character and gear affecting GPU performance in populated m…In-game event12 Oct 2026Update - Patch 0.1.25Updated "Update available" notice with more detailed info about the update · Fixed menu GPU hang resulting in a crash or absence of UI affecting players regardless of GPU · Fixed rame-gen crash loop on boot · Restructured game content for more robust chunked auto-updates · Fixed the rounds visible inside the AKM Ultimag magazines, which were scattered through it · Rebinding quickslots 4/5/6 no…In-game event11 Oct 2026Update - Patch 0.1.2Addressing performance, common bugs, QoL, and localization Performance · Player characters cost much less: 20% more CPU performance measured in full servers · More reductions in corpse costs · Fixed hitches and FPS drops when entering areas with volumetric fog · Optimized weather transition cycle on Krynky · Textures and VRAM optimization across all maps, with the most measured boost on Izium P…