
Graphics and performance
Fixed Low/Medium GI and post-processing settings remaining at higher quality levels; Low/Medium GI uses LPV.
Fixed settings showing “High” while the actual quality buckets remained Epic.
Texture streaming budgets now follow quality tiers and available VRAM.
Reflection settings support Auto and follow their quality tier.
Motion blur defaults off.
Fresh installs and Restore Defaults select graphics quality from VRAM and render scale from resolution.
Kept the displayed GI method consistent with the active quality tier.
Fixed issue with corpses piling up causing performance degradation over time
Reduced character animation update cost
Improved memory management across all maps - fixed issue with repeated stutters/hitches during normal gameplay
Spread AI spawns in time instead of spawning whole waves in one frame, causing stutters on some configurations
Gameplay, bots, and launch
Fixed bots occasionally getting A poses on upper bodies
Fixed a fresh-install frame-generation setup that could cause a startup GPU hang.
Fixed Training getting stuck on “verifying player profile” when deploying custom kits.
Steam authentication waits for Steam to come online before reporting failure. Connection failures now explain the failed step and provide retry guidance.
Destroyed-vehicle fire sound and effects stop after the burn duration instead of looping indefinitely.
Fixed Escape opening pause behind the tactical map.
Fixed Escape replacing the results screen with the HUD or enabling movement beneath it.
Corrected the XP label and progress bar.
Fixed issue with remote players visually appearing with hands shaking with weapon if they have damaged legs, overweights, or any other reduced
Consumables and character actions
Corrected left-hand placement in 11 consumable items animations covering 32 item variants.
Fixed juice straw/cap contact and hand offsets on cans, chocolate, cookies, milk, and other affected foods.
Fixed RMB blocking, punching, and knife attacks interrupting food or medical use.
Character, menus, and input
Fixed the request error when attempting to wipe a character.
Fixed repeated Settings-close sending players to the account menu over an active match.
Corrected invalid Settings return pages and blocked account-menu navigation during matches.
Added menu input recovery after fullscreen changes, Alt+Enter / Alt-Tab, viewport resize, and application reactivation.
Profile statistics show confirmed live counters
Replaced stale Playtest warnings with Early Access banner
Loading-screen footage
Fixed combat footage failing to play during map loads
Fixed transition footage freezing during the connection handshake.
Vendors
Expanded Armorer and Kommersant wearable issuing across faction-appropriate gear, including gloves.
Blocked selling vendor-issued items back to vendors.