The Harbinger of the Deep · published · build 25418213
Heyyo, CraftedCircuitry here! Today with a very quick fix to the Dialogue Choice system. I tried updating the Dialogue System with fixes I put into other systems because they were also using Arrays.
Of course, it didn't work and broke the Dialogue Choices. This update fixes it, I modified the change I used before so I still get the benefits but customized for this particular system to become a more proper fix. This makes the code a bit more efficient because the solution I used before was less than ideal.
I will still be avidly testing the game's dialogues to make sure everything works, of course.