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Salty DemoNewsHotfix v0.9.4 — Smoother Long Sessions, Un-Stuck Paramecia
Game update

Hotfix v0.9.4 — Smoother Long Sessions, Un-Stuck Paramecia

Salty Demo · published 6 Sep 2026, 15:19 UTC · build 25139861

All newsPlayers around this dateRead on Steam

Salty Demo v0.9.4 is live — a performance hotfix, plus a few tweaks

Small update, big difference if you play for a while. Thanks to everyone who told us the demo got choppier the longer they played.

The fix: the game no longer slows down with every New Game

If you played for 20–30 minutes and restarted a few times, you may have noticed the frame rate sliding downhill and your fans spinning up. We found the cause. Every time a new game loaded, the invisible "avoidance map" that keeps creatures from swimming into rock was being added on top of the previous game's map instead of replacing it. After three restarts, every creature was checking three copies of the reef, every frame. The map is now rebuilt clean on every load, and the check itself is much cheaper, so even a fresh game runs lighter than before.

While we were in there, creature-to-creature bumping (which every cell does to avoid stacking) now only looks at nearby cells instead of every cell in the water. Same behavior, a fraction of the work. Busy chambers should feel noticeably smoother.

Paramecia no longer get stuck at the walls

Some Paramecium bursaria were pinning themselves against the rock near the green plants, twitching but never swimming away. They were trying to graze algae dots that had grown too close to the rock for them to reach. Algae still grows where it did, but the Paramecia now only go for dots they can actually get to, and any grazer that stops making progress toward a dot gives up on it and moves on.

Tell us how it feels

If anything still stutters after a long session, or a creature gets stuck somewhere, a note in the comments or the demo's discussion board helps us find it.

— Garrack

More from Salty Demo

Other announcements

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Game update12 Sep 2026Sound Effects Day, complete audio pass, and viruses are back, Salty Demo v0.9.8The water has a voice now! The demo just updated to v0.9.8. This one is mostly for your ears: a full sound pass across the menus, the combat and the water itself, plus a set of virus changes so the threats in the reef read clearly and behave the way they look. Audio · Ambient water bed. Two long underwater recordings alternate beneath the music, crossfading so you never hear a seam. With the mu…Game update10 Sep 2026Demo Update v0.9.6 — Two New Creatures, Cilia Cinematic, Deeper ReefFresh build is live on Steam. If it hasn't pulled yet, restart Steam or right-click the demo → Properties → Installed Files → Verify. TWO NEW CREATURES Both are real species, and both are food — neither carries DNA. · Dunaliella salina — the salt-loving alga that turns whole lagoons pink and is farmed for its oil. Twin flagella, a slow banking swim, easy to catch. Your lipid supply: every one i…In-game event5 Sep 2026Full Controller Support & Steam Deck — Salty Demo v0.9.3Salty now plays fully on a controller — and it's ready for the Steam Deck The demo just updated to v0.9.3. The headline: you can launch, play, craft, evolve and quit Salty without touching a keyboard or mouse. What's new · Full controller support. Left stick to swim (analog — half tilt is a gentle drift, full tilt is a sprint), RT to engulf, LT for the endotoxin burst, A to dash, X stun, B whip…