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Explosive OddsNewsV1.5.2 Polish + 9 New Abilities!
In-game event

V1.5.2 Polish + 9 New Abilities!

Explosive Odds · published 14 Aug 2026, 19:09 UTC · build 24740428

All newsPlayers around this dateRead on Steam

New Abilities, Polish, And An Update

This update adds a bunch of fun (and evil) abilities to Explosive Odds! These abilities are all a result of an idea contest held over in the official Discord! We got a lot of fun ideas and now we are up to a total of 30 abilities in the game. These new abilities are all a lot of fun and your friends will certainly hate you after you kill them with Reroute or make them cut 10 wires on their turn by stacking Multithread and Exploit. I added some of these new abilities to existing rule settings (mostly as minigame prizes), but to fully experience them I recommend cooking up your own twisted ruleset in the match settings.

You may have noticed things have been a bit slower on our end in terms of new content for Explosive Odds. This is because we are officially working on our next multiplayer project! Unfortunately I have nothing more to share on it at the moment as it's still in it's early prototyping stages. However we are very excited to share it with you all when it's ready! So please if you are interested in following along on development and possibly getting in on some playtests join our Discord! As we switch our primary focus on the new project expect less updates for EO and a little more silence on our end for a while. We hope that's ok and that you will stick with us for future announcements!

V1.5.2 Patch Notes

  • Added Polish Localization

    • Credit to Julian O. in the discord!

  • Added 9 New Abilities

    • Accelerate - Will cut the turn timer in half until the next detonator triggers. (Idea from Amnesiac Cheeze).

    • Analyze - Works like scan but will show you which wire(s) specifically are detonators. (Idea from Bed).

    • Exploit - Adds +2 wires to cut then has a 50% chance to skip your turn. (Idea from Mariotto 24).

    • Insight - Will tell you the number of abilities in each category all other players have. (Idea from Glitcher / Bed).

    • Multithread - Will add +1 wire defusal this turn. (Idea from TheMetronome).

    • Ransomware - Once activated, the next player to play an ability gives you $50. (Idea from Loppe / Jesus Jr).

    • Reroute - If you trigger a detonator that turn it instead kills the next player. But if you don't trigger a detonator you die. (Idea from Thats_cap / John D. Rockefeller).

    • Shuffle - All player's abilities are shuffled and evenly redistributed. (Idea from Bananaman / CozyDragonsther).

    • Trade - All player's trade ability inventories with the next player.

    • Some rule presets have been updated to include these new abilities.

    • With these 9 new abilities the game is at 30 total!

  • Minigame Changes

    • Added ability prize versions of BDC, Pick And Choose, and Bot Calibration minigames. These work just like their cash counterparts but award abilities instead. They can be selected separately.

    • All minigames that award abilities now draw from an ability loot pool. This loot pool can be edited in the minigame settings. (Because this is a new rule, old presets will be loaded with an empty pool and defaulted to only having the 'Prize' ability. So you may wish to update your presets.)

    • Decluttered and simplified the minigame settings UI.

  • Misc. Fixes and Tweaks

    • The Cleanse ability will now bypass and clear hack. Cleanse will also clear Ransomware.

    • The Steal ability will now skip dead players.

    • Removed the two player version of Pick And Choose.

    • Fixed Bot Calibration minigame not awarding the earn money from a mg achievement.

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