Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
GROUND BRANCHNewsBuild Update #065: V1.0 Hotfix 1
Game update

Build Update #065: V1.0 Hotfix 1

GROUND BRANCH · published 23 Jul 2026, 18:14 UTC · build 24356047

All newsPlayers around this dateRead on Steam

We just released a hotfix patch to address some of the more urgent issues in the launch build.

Patch notes

General

  • We've severely reduced the game's installed disk size from nearly 100 GB to 39.4 GB. Packaging settings were changed and some texture work was done to trim it down.
  • Temporarily removed the launch prompt where DX12 could be selected.*️⃣ This was done because DX12 mode was causing the game to crash.
  • Implemented new controller (gamepad) configuration.
  • Fixed crash related to Kythera AI plugin.
💡 The texture work may improve performance on some systems.
*️⃣ DX12 can still be used by right-clicking GROUND BRANCH > Properties… and adding the argument below to the text input box under "Launch Options":
-dx12
Please use DX12 at your own discretion as it can cause the game to crash.

Gameplay

  • Reduced maximum weapon sway by around 30%.
  • Fixed issue where lights and lasers could not be turned off if left on before switching items. (Lights and lasers will be turned off automatically during item switching.)
  • Tweaked damage values for all body parts to generally make shots to non-vital body parts and extremities less lethal (closer to extremity = less damage).
  • Fixed being unable to turn/look right when prone and unarmed.
  • Fixed buttons to adjust target distance in shooting ranges (The Farm and Ready Room) staying active if the player holds the button and backs away.

AI

  • Various adjustments to AI accuracy and reaction times.
  • Tweaked aiming bone for AI to more reliably hit the torso area, making body armor more likely to be effective.
  • Reworked how Hostage AI view dead bodies to reduce the chances of them getting stuck when navigating.

Maps and game modes

  • Fixed missing floor collision on Outpost.
  • Added missing breaching sockets to doors on Outpost.
  • Added generator (and hooked up lights and screens on the map to it) on Outpost.
  • Fixed breaker switch for the 747 aircraft on Airbase to also turn off the fuselage lights.
  • Removed faulty Defuse (Plane Only) game mode from Airbase.
  • Added missing blocking volumes on Hospital.
  • Added new breaker switch for lights on Hospital.
  • Fixed out-of-bounds insertion point on City (Defuse game mode).
  • Rotated bomb that could not be defused on City (Defuse).
  • Fixed missing collision and adjusted door meshlinks for navigation on Border.
  • Fixed issue with rounds not being properly recorded in PvE quick missions.

Visuals

  • Replaced texture for hanging US flag in Ready Room / The Farm's HQ with an accurate version.
  • First pass on cutscene clean up for Outpost: should now clear up bodies remaining on helipad and appropriately hide the Armor UI if enabled.
  • Fixed skin weighting issues for the captain and other civilian clothing to reduce character clipping.
  • Fixed arm clipping in Combat Shirt (males).
  • Fixed handle rotating into the light boxes of Border.
  • Fixed VFX trash particles blowing up on Border and Airbase.
  • Improved draw distance for decals.
  • Fixed Docter II red dot sight being offset and appearing to float above accessory rails.
  • Fixed wrong ammo mesh in Wz.88 assault rifle magazine.
  • F88A2 assault rifle now uses the correct reload animations.

Audio

  • Fixed sounds passing through walls on Hospital and Border.
More from GROUND BRANCH

Other announcements

All news
Game update25 Aug 2026Build Update #068: V1.0 Hotfix 3Here’s another little hotfix to continue our pass on performance and general bug-fixing: · Rebalanced AI difficulty settings (Untrained through Veteran) to offer a better experience. · Adjusted sway, recovery, and exhaustion systems to work together. Players should see a noticeable improvement in weapon sway when not jumping or sprinting. · Further optimizations for map Outpost . · Set default…Game update31 Jul 2026Build Update #067: V1.0 Hotfix 2.5Just a small patch to address some more issues: · Reverted change to VOIP settings causing audio to cut out. · Fixed IR lasers and illuminators being turned off for clients on listen servers ( Host Game ) when the host toggles NVG off. · Fixed selector/magazine audio muting after looking at watch. · Changed blend times between Check Watch and Fire Mode (fire selector switch) animations. 💡 This…Game update30 Jul 2026Build Update #066: V1.0 Hotfix 2Hey, everyone. We got another hotfix for ya — keep the feedback and reports coming! ✅ Some players have reported improved performance (particularly with PiP scopes) by verifying their game files . If you're unsure how to do that, follow these instructions . Patch notes · Hooked up new volume control setting (Settings › Audio) — the Dialogue slider allows controlling the volume for radio calls f…