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Oath Eternal PlaytestNewsPatch v0.28.8
Game update

Patch v0.28.8

Oath Eternal Playtest · published 23 Jul 2026, 04:08 UTC

All newsPlayers around this dateRead on Steam

This patch rebalances combat, improves inventory controls and tooltips, and fixes several enemy, quest, input, and level generation issues.

ENEMIES AND COMBAT:

  • Enemy hit stagger now lasts 0.25 seconds, reduced from 0.5 seconds.

  • Enemy hit knockback has been increased.

  • Fixed Archers, Pyromancers, and other enemies sometimes becoming unresponsive after being staggered.

  • Increased Lightning Strike damage from 20 to 24 per strike and Shuriken Barrage damage from 10 to 20 per shuriken.

  • Reduced Plague Fly damage from 16 to 10 and Falling Lantern trap damage from 25 to 16.

  • Fixed Pyromancers facing the wrong direction while retreating.


LEVEL GENERATION:

  • Fixed the Relic of Pathfinding creating incorrectly placed post-boss portals instead of additional secret portals.

  • Adjusted vertical doorway transitions to prevent "rubber band" room transitions.


ITEMIZATION:

  • Bosses can no longer drop silver keys, ensuring they drop more valuable items.

  • Enchanting material slots now accept crafting materials only.


UI AND MENU SYSTEMS:

  • Double-clicking a backpack item now sends it to the stash.

  • Tab now opens the inventory.

  • Improved damage-dealing skill descriptions with base damage details.

  • Skill cooldowns now preserve decimal values instead of rounding to whole numbers.

  • Item and skill tooltips now remain within the screen, including along the bottom row and on Steam Deck.

  • Fixed gamepad input being processed while the game is unfocused.

  • Fixed gamepad item navigation using stale mouse positions when moving between panels.

  • Improved keyboard and mouse button glyph switching.

  • Added a GAME PAUSED label to the system menu.

  • Fixed stale quest controls and quest tracking when turning in handover items.


MISCELLANEOUS, PERFORMANCE, AND BUG FIXES:

  • Knockback now integrates cleanly with the new stagger mechanic: both can occur at the same time.

  • Removed the old bug reporting system. Please report bugs via Discord (use the Report A Bug button in the main menu).

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