
Slightly reduced size scaling for animals to improve objects interactions
Replaced new Sprint and Sneak toggle settings options with context inputs (Supports both press to toggle & hold / release inputs simultaneously based on hold time)
Redesign for Radial Interaction Menu
Added an egg hatch-progress display
AI no longer build nests unless they are ready to lay eggs
Minor Improvements to general AI logic
Minor Improvements to AI combat logic
Objects should no longer be duplicated while sleeping
Interacting with objects should be less finicky for larger animals