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Pablo's JourneyNewsDev Log #2 is up! 🌮
Community

Dev Log #2 is up! 🌮

Pablo's Journey · published 4 May 2026, 09:38 UTC

All newsPlayers around this dateRead on Steam

It's been a month in the kitchen and there's plenty to share - even without a new playtest build.

In this log:

- 🧱 New level design rules (inspired by John Romero's Doom principles) and a fresh approach to grayboxing the Demo

- 📦 A brand new pushing mechanic - shove crates over spikes, drop barrels on enemies... or

on a certain boss 👀

- 👹 Progress on the first boss for the Terra planet

- 🗺️ A look at what's coming next on the road to the Demo

We're also creeping up on 200 wishlists - if you haven't yet, smashing that wishlist button genuinely helps a ton. 🙏

👉 Read the full log here: https://pablosjourneygame.com/blog/dev-log-2/

May the 4th be with you.

If you want to chat development, Pablo's Journey or just say hi, you can drop into my Discord server.

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Community27 Mar 2026Dev Log #1It's been nearly 2 weeks since the page went live, so far I've gained around 20 active play testers + 100 wishlists which seems insane, but I'm super happy to see people are taking an interest in the game. Over these 2 weeks I've been making a number of tweaks to the game based on feedback + plans I had pre-test. You can read about it here: If you want to chat development, Pablo's Journey or ju…Community20 Mar 2026Steam page is live!The Steam page for Pablo's Journey is now officially live! You can read more information over here on the blog: If you want to chat development, Pablo's Journey or just say hi, you can drop into my Discord server .