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Pablo's JourneyNewsDev Log #1
Community

Dev Log #1

Pablo's Journey · published 27 Mar 2026, 13:36 UTC

All newsPlayers around this dateRead on Steam

It's been nearly 2 weeks since the page went live, so far I've gained around 20 active play testers + 100 wishlists which seems insane, but I'm super happy to see people are taking an interest in the game.

Over these 2 weeks I've been making a number of tweaks to the game based on feedback + plans I had pre-test.

You can read about it here: https://pablosjourneygame.com/blog/dev-log-1/

If you want to chat development, Pablo's Journey or just say hi, you can drop into my Discord server.

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Community4 May 2026Dev Log #2 is up! 🌮It's been a month in the kitchen and there's plenty to share - even without a new playtest build. In this log: - 🧱 New level design rules (inspired by John Romero's Doom principles) and a fresh approach to grayboxing the Demo - 📦 A brand new pushing mechanic - shove crates over spikes, drop barrels on enemies... or on a certain boss 👀 - 👹 Progress on the first boss for the Terra planet - 🗺…Community20 Mar 2026Steam page is live!The Steam page for Pablo's Journey is now officially live! You can read more information over here on the blog: If you want to chat development, Pablo's Journey or just say hi, you can drop into my Discord server .