Hello Everyone! I've got some final (Hopefully) fixes here that I missed in the last patch. This should fix everything and make the game as stable as its ever been!:
Bug Fixes:
Fixed Utahraptor AI getting stuck in idle unless it sees the player
Edited hiding spot points the Utahraptor uses to check hiding spots so they are a bit closer and if the player is under the one it checks it won't fail.
Fixed a rare issue where the Utahraptor would kill the player if they walked by after it entered a pipe.
I'm sure there are still more bugs, so if you run into any bugs or issues, please let me know!