A few days have passed since the last update. Today, we bring you another routine update.
Adjusted hardpoint positions on the Su-27 family.
Added support for a wider range of weapon loadouts on the Su-30M2. It can now carry several types of UMPK bombs, with release ranges of up to 40 km, reducing exposure to heavy surface-to-air missiles.
Optimized the trajectories of most long-range weapons to improve their flight performance.
Reduced the damage dealt by heavy fire-and-forget anti-tank missiles.
Adjusted direct-fire geometry to make it easier for vehicles to hit targets at close range.
Made further adjustments to the skirmish AI.
Adjusted how AI air-defense systems intercept missiles.
Improved game performance.
Added new unit information cards to make unit details easier to read.
In a few days, the powerful Su-30SM fighter will join the game to take on the Typhoon. Both fighters will also receive a new selection of weapon loadouts.
The deck editor will also receive a complete overhaul.