Eldritch Empathy · published
We are a little late this month but we're back with another update! This month you’ll meet one of three factions and we’ll give you a little look at how we handle map generation in our game - let’s get into it!
We’d like to introduce you to the two English Hunters Lady Elspeth Biddle and Lord Reginald Biddle and their entourage. The two siblings are roaming the Swiss forests in search of great beasts to bring back home - and they came at the right time too!
And yes, they think as highly of themselves as they look.
In your run you will not only meet weird creatures and people - there will also be weird events! We have a huge spreadsheet of resource nodes that details exactly in what biome a resource node can be found, what resources it can give you, if there is any condition attached to it like low sanity etc. This past month all those resource nodes were written and the forest nodes have already gotten the appropriate assets for them. Some of our favourites include the fairy circle, Emil's old hunting lodge and the beehive which you can see below!
While we worked on how stories are chosen last month, this month we worked on map generation! Which honestly flows into each other a lot. First, we look for what stories can be shown and place those on the map. Then we randomly fill out the rest with combat encounters and resource nodes. And when we say random we mean randomly according to specific rules and weights. Never more than three combat encounters after each other, a good ratio between all node types, etc etc. If you want to have a fun afternoon, read up on the Alias Method! 🤓
That’s it for this month! Next month we’ll have some more monsters to show you so keep an eye out for that!
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