Last Hope: Zombie Autobattler · published
Hey everyone!
I've got a new update for you today! This patch is all about fixing those annoying little bugs you've reported and making the game feel much smoother to play.
Here is what’s new:
🔫 New Minigun Heat Bar
I finally got rid of the old sliding stick and drew a brand new pixel-art heat bar! It changes color as it heats up (Gray -> Green -> Red) and gracefully fades out when you're not shooting, so it keeps your screen clean during quiet moments.
🧟 Better Zombie Spawns
Previously, if you played on a wide monitor, zombies would spawn super far away and take forever to reach your base. I’ve fixed this! Normal zombies now spawn in a fixed circle around your base so the pacing is fast and fair for everyone. (Contract enemies still spawn a bit further out so you have time to prepare for the big wave!)
⚙️ Window Resizing & UI Fixes
You can now resize the game window or play on ultrawide monitors without the UI breaking, overlapping, or flying off the screen. I also fixed that weird bug where closed menus would leave a "ghost" image on the edges of the screen.
🛠️ Bug Fixes & Tweaks
Flying Loot Bug: Fixed a funny issue where your collected loot and EXP would fly off into the void instead of going to your UI counters. They will properly fly to your UI now!
Damage Texts: Fixed an issue where damage numbers would sometimes infinitely pile up in the exact center of the map.
Shield Visuals: Tweaked the base shield to look more like pixel-art so it fits the game's style better.
Thank you all for playing and reporting these bugs. Keep surviving, and let me know if you like the new Minigun bar! Cheers!