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VertalStrikeNewsPatch 2.2.10 — You can see how the match ended, and who killed you
Game update

Patch 2.2.10 — You can see how the match ended, and who killed you

VertalStrike · published 15 Aug 2026, 10:51 UTC

All newsPlayers around this dateRead on Steam

Patch 2.2.10 — You can see how the match ended, and who killed you

The end of a match is visible again


When the clock ran out the match simply stopped. You were left standing in the map with the timer on 00:00, never told who won or what you earned, while the coins were awarded silently in the background. The end-of-match summary is back.

So is the kill camera — the panel naming who killed you, with which weapon, and how long until you respawn. It had been drawing nothing at all.

The picture gets graded, and this time for real


The 2.2.8 notes said post-processing was fixed. It was not. It threw an error on every single frame, and 2.2.9 quietened that by skipping the whole stack rather than running it. Ambient occlusion, colour grading and the vignette are rendering now for the first time in any released build. Every lighting and saturation value had been chosen against a stack nobody had ever seen applied, so they were all re-tuned against the real thing.

  • Desert Arena's sand is sand again rather than highlighter yellow
  • Shadowed areas on Cartoon City, Farm and Fantasy Arena are readable instead of crushed
  • Barrel fires look like fire instead of orange rectangles

Sound


The mix was running past full scale and gunfire was audibly crunching. It no longer clips.

Smaller download


294 MB down to 181 MB, and the installed game from 765 MB to 495 MB, without touching the textures you actually look at. The scope dial numbers and camo detail are unchanged.

Fixes

  • The shop stops pushing you to buy Gold for weapons you can already afford with earned XP
  • The health chip stops confidently reading 100 while you are lying dead
  • Joining a match in progress no longer throws an error when a bot is swapped out for you
  • Settings rows stay inside their own panel at 1280x720
  • Match state and player kicks can no longer be forced by another player in the room
  • Menu text that was too dim to read comfortably has been lifted

If you missed 2.2.7 and 2.2.9


Neither of those got a post here, so briefly. 2.2.7 put settings in the pause menu, made the kill feed readable, coloured the score bar by team, and got bots moving on the small maps. 2.2.9 stopped surfaces the sun does not reach from rendering pure black on five maps, and fixed Cartoon City dropping you 199 m outside the city on an empty plane.

More from VertalStrike

Other announcements

All news
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