
A hotfix containing several important fixes:
Fixed continuing simulation from a save file containing the simulation state.
Reduced the number of allocated textures, improving the overall VRAM usage of the application.
Fixed a crash when trying to follow an empty camera path.
Fixed serialization/deserialization of a simulation state containing stress matrices (when shear strength is enabled).
Fixed crashes when re-adding planetary layers.
Fixed certain simulations with small objects (asteroids) stopping with an error message.
Thank you to everyone who reported issues. If you find more bugs or regressions, please let me know.