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TFC: The Fertile CrescentNewsTFC2 Early Access launches August 18th
Community

TFC2 Early Access launches August 18th

TFC: The Fertile Crescent · published 30 Jul 2026, 11:27 UTC

All newsPlayers around this dateRead on Steam

We'e thrilled to announce that the sequel The Fertile Crescent 2 - Collapse of the Bronze Age enters Early Access on August 18th, 2026. It will include 10 narrative-driven missions from the brand new campaign, centering around a group of people who are trying to survive a world in turmoil.

Why TFC2?

We had to strip down a lot of this game to make it possible for us to make the campaign mode we wanted in TFC2. Instead of tearing apart and breaking TFC1, we decided to start with fresh sheets, and keep this game intact.

Overall, we are incredibly proud of our journey with TFC1, from the first itch.io prototype in 2017, to the Early Access release in 2022, while staying 27 months in Early Access gathering community feedback, and then the 1.0 release in 2024. Since then, we released 1.1 and 1.2, which finally added localization and the last bits of much needed polish, thanks to our partnership with MicroProse.

We still have a lot of love for TFC, and we are releasing another small update now. This update means that we have been working on TFC1 for over 9 years. To us, that is insane to think about! It must be difficult to make a good RTS game...!?

We thank you for being a part of our journey, and we hope to see you for the continuation of the TFC series. Can you survive a collapsing world?

Change Log 1.3021

General Improvements

  • Improved long-distance pathfinding

  • Performance improvements

Bug fixes

  • Fixed memory leaks

  • Depleted fish resource will no longer make water tiles "walkable", causing all sorts of pathfinding problems

More from TFC: The Fertile Crescent

Other announcements

All news
Major update15 Sep 2026UPDATE 1.3024Change log 1.3024 Bugs · Fixed another problem that in some cases could break the game when nomads spawned in mission 2 and mission 8 (this should be fixed for good now!) · Fixed a rare crash that could happen when Skirmish AI tried to place a resource delivery building at the edge of the mapMajor update7 Sep 2026UPDATE 1.3023We fixed a few community-reported bugs that in rare cases could be detrimental to the game experience, and made some minor improvements that trickled down from working on the sequel. Change log 1.3023 Improvements · Performance improvements to high-level pathfinding · Skirmish AI will attack more often late-game despite meeting a large army in their last attack, if they manage to re-train a lar…Game update21 Aug 2026UPDATE 1.3022Change Log 1.3022 General - Changed order of hotkey groups in hotkey list Localization - Added localization to taking ownership over settlement notification - Added localization to lost ownership over settlement notification - Fixed that unassigned hotkeys error message in game session was not localized - Fixed overflowing localized text in multiplayer room spectator button - Fixed missing loca…