🆕 New Features & Enhancements
⚬ Multiple Castles: Expanded gameplay support for controlling multiple castles.
⚬ Smarter AI: Overhauled AI targeting, event prioritization, and modified AI weight balancing. Includes a new AI weights debug overlay.
⚬ Encyclopedia Update: Replaced the dedicated encyclopedia route with a more seamless dialog view.
⚬ Detailed Tooltips: Stat tooltips now display melee/ranged attack and defense bonus or penalty modifiers, even if the final stat value remains unchanged.
⚬ Resources & Visual Polish: Added resource animations, custom portrait offsets for small unit icons, and a new blur effect.
⚬ Main Menu Overhaul: Fresh look featuring animated backgrounds, UI adjustments, and direct links to social channels.
🛡️ Combat & Balancing Fixes
⚬ Fixed melee attacks incorrectly hitting walls.
⚬ Fixed options dialog when moving units toward walls without a ranged attack available.
⚬ Defeated units will no longer contribute to stat-decreasing aura or passive abilities.
⚬ Counter-attacks (retaliations) now correctly grant trophies to the player.
📜 UI & Interface Improvements
⚬ Arena Dialog: Now strictly filters to show soldiers only.
⚬ Training Interface: Fully trained units can no longer be accidentally selected for further training.
⚬ New Dialogs: Added dedicated UI content for the Thieves Guild and Researches.
⚬ Display Fixes: Fixed custom cursor assets appearing distorted on high-DPI screens, fixed scroll behavior, and added a custom Conflict scrollbar.
🐛 General Fixes
⚬ Resolved issue with AI player quest reveals.