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Konflikt [playtest]News0.21.8+129
Game update

0.21.8+129

Konflikt [playtest] · published 25 Sep 2026, 23:20 UTC

All newsPlayers around this dateRead on Steam

🎮 Features & FPS Boosts
⚬ Clearer Vision: Removed map blur for crisp, high-visibility tactical views.
⚬ Snappier UI: Blazing fast rendering for Nine-Patch widgets (menus, popups, dialog boxes) and faster stat icon builds.
⚬ Roster Optimization: Scrolling through your unit list is now dramatically smoother with zero stutters.

🛠️ Bug Fixes
⚬ Targeting Fix: Resolved typos and responsiveness issues in the Unit Action Selection dialog—no more misclicking ability commands.
⚬ Memory Polish: Fixed lingering window event listeners to prevent memory leaks during long play sessions.

More from Konflikt [playtest]

Other announcements

All news
Game update21 Oct 20260.22.2+134⚡ Performance & Smoothness · Faster Load Times: UI graphics and menus now preload during the intro screen so you jump into the action quicker. · Low-Memory Protection: Disabled background session recordings on lower-spec mobile devices to boost FPS and reduce lag/crashes. 🎨 Graphics & Visual Fixes · Sharper Textures & Dynamic Scaling: Updated resolution handling ensures crisp textures and smoo…Game update18 Oct 20260.22.1+133🎮 Gameplay & Visuals Dynamic Hex Maps: Dynamic texture downscaling based on hex size, improved map centering on smaller screens, and customizable hover overlays. Smoother Visuals: Standardized rendering setup, added configurable mipmaps, extended main menu fade transitions, and fixed a duplicate wall rendering bug. UI Polish: Added dynamic portrait scaling for crisp graphics on high-DPI displa…Game update11 Oct 20260.22.0+132⚔️ Map Visuals New renderer for Hex map, now in 3D. ⚡ Performance & Optimization Low-Memory Support: Added explicit low-RAM optimizations, dynamic asset unloading, and a dedicated low-memory test startup option. Texture & Asset Caching: Faster load times and smoother map rendering via optimized texture caching, preloaded dice widgets, and asset pre-warming. GPU & Engine Upgrades: Migrated core…