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Din's ChampionNewsDin's Champion patch 1.005
In-game event

Din's Champion patch 1.005

Din's Champion · published 18 Sep 2026, 21:34 UTC · build 25399992

All newsPlayers around this dateRead on Steam

This patch fixes clans potential overlapping player housing after a world transition, fixes passive skills from items, fixes nemesis support effects not getting removed correctly, improves pathfinding, and fixes several other minor issues.

1.005 change list:

  • on world transition if clan houses overlap player houses the clan is automatically removed (BoozyBear)

  • fixed damage boosts from passive skills on items Arilynvia's Bless (Hathunter/Sirmushroom/Rainbow Ankle Socks/jprec)

  • hopefully now support status effects on nemesis and arch-nemesis are always removed when support quest is solved

  • now actors that aren't in clan or town don't worry too much about getting back to their original position

  • fixed a way that weather fog could get too heavy

  • decreased requirement for Curse Lifter from 5 to 3

  • increased SpawnChance of god altars by 50%

  • fixed a way getting multiple xp for same kill

  • changed HypnotizingFlow DynamicStatMultAttack to StatMultAttack so would work correctly on items like Arilynvia's Bless (Hathunter/Sirmushroom)

  • now even if get skill from an item still have to have item requirements (if get mace mastery only applies bonuses if using a mace)

  • decreased orc caltrops HealthChangeInflation from 0.05 to 0.04

  • fixed SplitProjectiles not working correctly as an augment - this fix probably fixes several augment issues (Nekot The Brave)

  • fixed fire mastery not working on inferno skill (Nekot The Brave)

  • fixed Inferno not using HealthChangeInflation and thus not doing the correct amount of damage (Nekot The Brave)

  • no longer need bow for multishot minor augment

  • can now add tree damage rune to pickaxes (glug)

  • changed one of the dialogs from "fight like a baby" to "fight like a peasant"

  • changed saveVersion to 318

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In-game event11 Sep 2026Din's Champion patch 1.004This patch fixes a crash, fixes some incorrect monster level issues, fixes a couple slowdowns, fixes some missing item modifiers, and fixes several other minor issues. 1.004 change list: · fixed bags in chests sometimes confusing some of the pull resources from nearby chest stuff and crashing (Asha Marie) · fixed some unique Winged Rylors not matching level of base version · fixed MonsterVortar…In-game event5 Sep 2026Din's Champion patch 1.003This patch fixes a crash, fixes fog, fixes NPCs positions after world transitions, improves controller support slightly, adds a min level to ravines and pools, and fixes several other minor issues. 1.003 change list: · fixed a way that liches could raise dead on the player and cause a crash and other issues (Nekot The Brave) · fixed some areas having way too much fog · fixed some NPC stay in ho…In-game event28 Aug 2026Din's Champion patch 1.002This patch fixes a crash, decreases memory fragmentation, improved controller support slightly, removed a few more quests from no town attack worlds, and fixes several other minor issues. 1.002 change list: · fixed a crash in Quest::buildSpecificChanceWorld for renegades (rare case that didn't spawn a renegade at all) · now NetworkSystem reuses local savedPackedDatas so not allocating/freeing m…