Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Din's ChampionNewsDin's Champion patch 1.002
In-game event

Din's Champion patch 1.002

Din's Champion · published 28 Aug 2026, 18:19 UTC · build 24998258

All newsPlayers around this dateRead on Steam

This patch fixes a crash, decreases memory fragmentation, improved controller support slightly, removed a few more quests from no town attack worlds, and fixes several other minor issues.

1.002 change list:

  • fixed a crash in Quest::buildSpecificChanceWorld for renegades (rare case that didn't spawn a renegade at all)

  • now NetworkSystem reuses local savedPackedDatas so not allocating/freeing memory as much

  • now reserve 20,000,000 bytes for world save structure

  • now reserve 10000 slots for boneCache

  • reuse PackedDataObject more often (less allocating/freeing memory)

  • fixed another way that hotbar slots could get confused

  • now will target only target directly objects (like trees) in melee if nothing else to hit (makes targeting easier especially with controllers)

  • earthquake, ice, and blight machines will no longer show up in worlds with town attacks turned off

  • now if moving with controller pushes cursor a little movement direction (gives auto targeting stuff better hint at what to select)

  • now clean up quest monsters better on uprisings when fail/complete quest

  • fixed soft leather pouches having wrong number of slots (glug)

  • made SafePtrBase::setSafePtr just return if same as current

  • fixed another way town NPCs could try to attack player placed doors (glug)

  • now prioritize plants over rocks for selection purposes (Drakaden)

  • hopefully fixed a music menu issue in multiplayer

More from Din's Champion

Other announcements

All news
In-game event11 Sep 2026Din's Champion patch 1.004This patch fixes a crash, fixes some incorrect monster level issues, fixes a couple slowdowns, fixes some missing item modifiers, and fixes several other minor issues. 1.004 change list: · fixed bags in chests sometimes confusing some of the pull resources from nearby chest stuff and crashing (Asha Marie) · fixed some unique Winged Rylors not matching level of base version · fixed MonsterVortar…In-game event5 Sep 2026Din's Champion patch 1.003This patch fixes a crash, fixes fog, fixes NPCs positions after world transitions, improves controller support slightly, adds a min level to ravines and pools, and fixes several other minor issues. 1.003 change list: · fixed a way that liches could raise dead on the player and cause a crash and other issues (Nekot The Brave) · fixed some areas having way too much fog · fixed some NPC stay in ho…In-game event26 Aug 2026Din's Champion patch 1.001This patch fixes event speed getting out of control, improves machine quests, fixes too many vendors, fixes hunters, fixes a pick axe priority issue, and fixes several other minor issues. 1.001 change list: · now there is a max speed on new events, so can't get too fast from multiple quests · reduced machine quests ModifiedNumberMultCreateQuestSpeed from 3.0 to 1.5 · now if a pick axe swing dam…