Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Paper2GalgameNewsAugust 11 Patch Notes
Game update

August 11 Patch Notes

Paper2Galgame · published 11 Aug 2026, 14:54 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! This patch improves story generation, characters, Steam Workshop integration, and localization while addressing recently reported issues.

## Story and Reading

- Improved math prompts and LaTeX output rules to reduce malformed formulas and rendering failures.
- Strengthened source grounding and story validation, fixing later chapters unexpectedly drifting into unrelated topics such as Transformers, tokens, or deep learning.
- Fixed the platform occasionally failing to load in the runner minigame.
- Improved movement and jumping in the runner minigame, with a slightly higher jump to make it more comfortable to play.
- Hardened story content rendering so unsafe HTML cannot execute.

## Characters and Voice

- Added Live2D character support with compatible models imported from ZIP packages.
- The selected character now persists after finishing a story and restarting the game. If that character becomes unavailable, the game automatically falls back to a default character.
- Added voice previews to the Partner page. Previews can be played or stopped at any time and follow the configured voice volume.
- Adjusted the voice preview, sprite layout, and Workshop button positions to prevent overlap.

## Steam Workshop

- Character expression images and ending CGs are now uploaded as additional screenshots when available, while the original prompt is included in the character description.
- Fixed borrowed character sprites sometimes displaying incorrectly after the Workshop item was updated.
- Improved asset finalization and cache refresh behavior for more reliable first-time publishing and updates.

## Saves and Migration

- Improved legacy save and character migration, including complete transfer packages containing images, voice references, and other assets.
- Fixed inaccurate import summaries such as “0/1 imported successfully.”
- Strengthened desktop account-data isolation and local content security.

## Languages and Interface

- Added community UI language-pack support. Translation templates can be exported and completed language packs can be imported from Settings.
- Language packs subscribed to through Steam Workshop are installed and updated automatically.
- Community templates expose only visible UI text and exclude links and fields belonging to unavailable features.
- Restored the Custom API settings entry.
- Updated the in-game cursor and refined several interface messages.

Thank you for all your feedback and support! If you still encounter problems after updating, please let us know through the Steam Community.

More from Paper2Galgame

Other announcements

All news
Community11 Sep 2026Paper2Galgame Is Coming to NVIDIA’s Suzhou Event! Vote for Us & Enjoy 10% OffHello, everyone! This is the Paper2Galgame development team. We’re heading to Suzhou! On October 15, 2026 , Paper2Galgame will take part in the 2026 NVIDIA startup midyear showcase at Jinji Lake, Suzhou, China . We’re excited to share our vision of turning papers, course materials, and everyday learning into a Galgame experience. 🗳️ Help Us Out with Your Vote! Paper2Galgame began with a simple…Game update10 Sep 2026September 10 UpdateSeptember 10 Update Hi everyone! This update brings local-model connections, saved raised-hand Q&A, and several display and parsing fixes. Local Model Support · Added an LM Studio preset in AI settings for model servers on your computer or local network. · Leave the API key blank if your local server does not require authentication. The server address and model name are still required. · Custom…In-game event6 Sep 2026September 7 UpdateSeptember 7 Update Hi everyone! This Steam update brings a redesigned companion page, Ruka's Lofi study room, and local and online video imports. We've also replaced the old usage-count display with points, refreshed settings and onboarding, and continued improving explanations and multiplayer. A new companion page · Companions now have a dedicated showcase with a starry backdrop, rising partic…