Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Paper2GalgameNewsSeptember 10 Update
Game update

September 10 Update

Paper2Galgame · published 10 Sep 2026, 16:10 UTC

All newsPlayers around this dateRead on Steam

September 10 Update

Hi everyone! This update brings local-model connections, saved raised-hand Q&A, and several display and parsing fixes.

Local Model Support

  • Added an LM Studio preset in AI settings for model servers on your computer or local network.
  • Leave the API key blank if your local server does not require authentication. The server address and model name are still required.
  • Custom connections support HTTP and HTTPS, with improved generation-request compatibility and longer response timeouts for local models.
  • HTTP traffic is not encrypted. Use it only on trusted networks.

Saved Raised-Hand Q&A

  • Added “Save raised-hand Q&A in story saves” to basic settings. It is off by default, and your preference is remembered.
  • When enabled, new questions and answers are saved with the story for replay when you reopen the save. The current session resumes the original story without playing the answer twice.
  • Turning it off does not delete previously saved Q&A or affect free mode.

Formula and PDF Fixes

  • Fixed some escaped-formula errors, corrupted bold symbols, and missing characters at the edges of display equations.
  • Formulas that cannot be typeset retain their text instead of showing a red rendering error.
  • Included missing local PDF resources in the desktop app to improve parsing failures and font issues caused by missing resources.

Interface Updates

  • Bilibili, Douyin, Xiaohongshu, QQ, and WeChat now use brand icons bundled with the app.
  • Clicking the WeChat card opens a large QR-code preview. Removed external-link arrows from community cards.
  • Fixed the study-room time-zone menu appearing behind the Pomodoro timer.
  • Removed the unnecessary “Remote Stream” label from the music list.

Thanks for your feedback! If you still encounter problems, please send screenshots, logs, and steps to reproduce them.

More from Paper2Galgame

Other announcements

All news
Community11 Sep 2026Paper2Galgame Is Coming to NVIDIA’s Suzhou Event! Vote for Us & Enjoy 10% OffHello, everyone! This is the Paper2Galgame development team. We’re heading to Suzhou! On October 15, 2026 , Paper2Galgame will take part in the 2026 NVIDIA startup midyear showcase at Jinji Lake, Suzhou, China . We’re excited to share our vision of turning papers, course materials, and everyday learning into a Galgame experience. 🗳️ Help Us Out with Your Vote! Paper2Galgame began with a simple…In-game event6 Sep 2026September 7 UpdateSeptember 7 Update Hi everyone! This Steam update brings a redesigned companion page, Ruka's Lofi study room, and local and online video imports. We've also replaced the old usage-count display with points, refreshed settings and onboarding, and continued improving explanations and multiplayer. A new companion page · Companions now have a dedicated showcase with a starry backdrop, rising partic…Major update29 Aug 2026Paper2Galgame August Update: Custom APIs, Multiplayer, Free Reading,More GalgameHi everyone, this is the Paper2Gal team. It has been less than a month since Paper2Galgame officially launched on August 10, but honestly, it feels much longer than that. Over the past few weeks, we have been reading feedback from Steam reviews, the community, Discord, Bilibili, and many other channels while continuously fixing bugs, reworking parts of the experience, and adding new features. M…