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Nasty ZombiesNewsv6.6c - Combo Meter Tweaks
Game update

v6.6c - Combo Meter Tweaks

Nasty Zombies · published 8 Aug 2026, 18:01 UTC · build 24631252

All newsPlayers around this dateRead on Steam

Changelog

  • Added a toggle in the game settings to hide the Combo Meter. It still functions when hidden.

  • Combos now have a grace period where you won't lose any multiplier if you had very recently landed a headshot.

  • Zombies that bleed to death no longer lose combo multiplier.

  • Increased Axe range from 200 to 225.

  • Re-added in-game chat box.

  • Re-added intro screen.

More from Nasty Zombies

Other announcements

All news
In-game event29 Aug 2026v6.7.4 - Melee ImprovementsMelee Improvements · Melee killing a zombie without it being a headshot no longer drains the combo meter. · Landing a successful melee hit will half the remaining time until you can regenerate. Katana · Increased the Kinetic Attack speed multiplier from 50% to 75% Sledgehammer · Increased the Kinetic Attack speed multiplier from 33% to 50% · Increased Damage from 1,400 to 1,500 Additional Deadz…In-game event28 Aug 20266.7.3 - Game Mode & Balance ChangesDeadzone · The Deadzone now stays at maximum size after all zones are active. · The Deadzone's chance to go to a random part of the map has been reduced from 20% to 10% per wave . · Reduced the maximum time outside of the Deadzone to 30 seconds . Weapon Roulette · In Weapon Roulette , you can now imbue weapons with Tomes of Sin . Game Balance Changes · Insta-kill now increases your damage by 10…In-game event26 Aug 2026v6.7.2 - More Divine ChangesMore Divine Changes When attracting a Miracle with The Divine, you can now shoot the Miracle out of the air causing an explosion that will instantly kill all zombies in its radius! In Other News... · Improved the VFX for Divine Beams · Miracles have received additional VFX