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Life Altered Playtest
News
Life Altered Playtest version 0.3.13 - Release notes
Game update
Life Altered Playtest version 0.3.13 - Release notes
Life Altered Playtest
· published
8 Aug 2026, 11:00 UTC
All news
Players around this date
Read on Steam
New UI visuals for dice and dice containers
Slightly adjusted card art
Bugfix: Music will now load the saved volume settings upon game start
Bugfix: Purple outline for infected cards is now correct size in dice overview
Adjusted tooltip text for cost-increasing infection
Dice will no longer get rolled if a character has 0 HP
Curses that trigger upon dice roll will no longer trigger for characters with 0 HP
Monkey Bite and Monkey Curse abilities will now ignore the dice of characters with 0 HP
Nerfed elite enemy chimps (reduced their health from 60 to 45 HP)
More from Life Altered Playtest
Other announcements
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Game update
14 Sep 2026
Life Altered Playtest version 0.3.18 - Release notes
Content: · New Team Select Screen when starting a new run. You will be able to choose one of three random boons to help you on your run. · New music - I completely exchanged all music in the game. While I liked the old music, it did get ony my nerves after a while and didn't quite fit the roguelike nature of the game. · New enemy (Siberia): Moose · New enemy (Siberia): Wild Boar · New ability:…
Game update
1 Sep 2026
Life Altered Hotfix
Hotfix for violent regeneration ability
Game update
1 Sep 2026
Life Altered playtest version 0.3.17 - release notes
Added prompts for targeting cursor (and a toggle in settings) Fixed a bug where the rain forest repeats after beating the boss Fixed a bug where violent regeneration would not always trigger