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RPG Architect
News
Bug Fixes
Game update
Bug Fixes
RPG Architect
· published
6 Jul 2026, 22:26 UTC
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Fixed an issue with Light/Shadow Bias.
Fixed an issue with warm-ups counting twice in turn-orders in battles.
Fixed an issue with Parallax layers being allowed on Base layer (they are explicitly forbidden).
Fixed an issue with Text Entry not supporting Pictures and Cancellation not being honored.
Fixed an issue with Prevent Diagonal Movement blocking on some Yaw-adjusted views.
Fixed an issue (potentially!) with Cut/Delete/Paste operations causing Script Editors from scrolling out of focus.
More from RPG Architect
Other announcements
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Game update
16 Sep 2026
Feature Updates and Bug Fixes
Added an Elemental Database Data Source. · Added Elemental Offense/Defense values to the Hero and Battler Data Sources. · Added more options to Status Effects. · Added Status Effect support for User Interfaces. · Fixed an issue where two elemental rows in the same trait table sharing an element would silently overwrite one another. · Fixed the "Require Key Release" option on Virtual Keys not be…
Game update
11 Sep 2026
Bug Fixes
Fixed an issue with Physics not properly updating gravity for simulations. · Fixed an issue with scale applying in the Editor's Context Menus/Menus/Tooltips. · Fixed an issue with Vertical Alignment in Text User Interface Elements. · Fixed an issue with 3D Map Editor "silent crashing" on resizing. · Fixed an issue with Grayscale in UI's. · Fixed an issue with "Prevent Diagonal Movement" not bei…
Game update
9 Sep 2026
Feature Improvements and Bug Fixes
Further updates to Undo/Redo in the Database. · Fixed an issue with Collate Message Boxes.