
Hi Legends!
Steam Next Fest is around the corner, starting June 15th — and yes, we’ll be there!
So we figured it was time to give the Demo a little glow-up before welcoming more of you in. This update brings a revamped Perks screen, new UI and audio improvements, more languages, better performance, and Bob. Yes, Bob.
As always, thank you so much for your support, feedback and suggestions. Big shoutout to our community on Discord helping us keep improving the game.
Also, important heads-up before you jump back in: old Demo save files won’t work with this update. But this is for the greater good: saves created from this version of the Demo will be compatible with the full release, so you won’t have to replay everything later.
Check out the full changes below, and see you on Corel!
Bob is HERE! Meet Bob for the first time!
Test out your perks on him
Play around with the systemic elements (Bob will respawn as a new element each time)
Don’t worry about killing him, he will come back every time
All old save files will no longer work
Save file compatibility for the full release of the game - no need to replay!
Overhaul of entire screen, removing all placeholder visuals
Clearer connection between islands and perks
Each perk now has it’s own unique icon and video preview
Understand archetypes better, with a colour coded system
Vault kicks won’t send you off cliffs anymore - show gravity who’s boss
Added further control over dash direction
Statues in the Volcano
Brazilian Portuguese is now available! Experience the whole game with both voice acting and subtitles
Updated text on all languages - thanks to everyone who has provided us with feedback!
New languages available for subtitles
Traditional Chinese
Simplified Chinese
Japanese
Korean
Clean up of enemy + player health bars
Take up less space on the screen
Updated visuals that are easier to differentiate
Updated font to make information clearer
Potions
Enemy Introductions
Island/Reality Introductions
Lava core is now yellow instead of red
Radio visuals are now larger and stronger contrast
Accessibility for subtitles - 3 different sizes now available
New loading screens, highlighting different characters
Music changes based on the context, such as higher intensity and pace during combat
Removed ringing when holding a core in water form
Different sounds for small, medium and large chests
Updated timing of subtitles to match the audio
All sounds and music have been refined and balanced
Cutscene 3 has been changed to better explain the story
Imposters for all islands to highlight visual quality with better performance
Grid rendering improvements for AMD graphics cards.
Shorter loading times in portals
✨ Wishlist Fading Echo
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