
This. update has a lot of QOL stuff. The crafting screen now has sorting and subcategories for heads and hafts, so finding what you need requires less scrolling. The shovel secondary now shows its affected area, and you can hover over build costs to check materials before committing (mouse only though). There's also camera sensitivity and smoothing.
Combat got more tuning — boar speed and damage reduced, ranged enemies circle less, and if you interrupt an enemy healing, the potion won't be stuck in their hand. Bronze is also more rewarding now with copper tier overlap decreased and more uses for rubber across the board.
Also: you can now build and use sauna stoves + beds allow you to sleep at any time.
Highlights
Crafting screen sorting and subcategories for weapon parts
Sauna stove now buildable and usable
Boar speed and damage reduced
Shovel secondary shows affected area
Bronze vs copper rebalancing — bronze feels more worthwhile
Camera sensitivity and mouse rotation smoothing added
Beds now allow sleeping any time
Crevices appear on the map and are completable (there's a known bug though - will be fixed)
Easy mode: extra HP and faster stamina regen
Ranged enemies strafe and circle less
Co-op and crash fixes
... and more inside the game change log.
We'll be working with more QOL stuff before summer break in July so expect more updates during June! New playable content takes longer to make, so the second to last island - Island 5 - is projected to release in September. Testing might start earlier.