Fixed: The ending cutscene would not play after the final dialogue sequence on the ship.
Fixed: The “Locked-on Target” passive ability was not working.
Fixed: The unit’s camouflage visual effect would sometimes reset, while the status effect remained.
Fixed: The Mechanicus passive ability with the “Outstanding Technician” condition always granted a 100-point progression when the “Tech Nanobots” effect was applied.
Fixed: The Impetum active ability “Execution” did not grant an action point during a bonus turn.
Fixed: Effects were not applied after a hero was revived following a battle.
Added: “Camera Shake” setting. You can now disable camera shake during combat.
Fixed: The hacking tooltip would not close when the hacking interface was closed.
Added: The bestiary can now be opened by right-clicking on an enemy on the battlefield, on an icon in the battle queue, or on an icon in the reinforcement tooltip.
Change: Opening the bestiary with a hotkey now displays the last selected monster card, rather than the first one in the list.
Change: The interface below units in battles has been enlarged, with a larger grid for unit placement (mechs, bosses, creatures of the Blood Crater, etc.).