Bug fixes a plenty!
Every mode:
* Minimap no longer micromap, sorry about that.
* Commando knife no longer defeats shields, also sorry!
* Enemies who jump or teleport or whatever should no longer occupy your tile in rare cases. You'll either be knocked away or they will land somewhere else.
* Fixed the dialog title breaking when using certain names.
Raid Mode
* Lucky Lighter now correctly displays 200% fire damage buff, 50% luck buff.
* Enemy boss rocket damage now correctly scales with danger level.
* Damage display can now go to 5 digits. Cap is 65536, because we're a genesis/megadrive game, right? Limit break one day?
* Enemies now do a better job of recalculating max health on raid danger increase, tricky cases where you could tag an enemy with a subweapon while they had default health have been cleared up.
* Waterfalls should no longer block your bullets.
* You should no longer be able to knife roll directly into tiles with capturable flags.
* Marksmanship tooltip correctly displays chance to defeat cover.