Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RutrumNewsGameplay Hotpatch 1.0.0b
Game update

Gameplay Hotpatch 1.0.0b

Rutrum · published 3 Sep 2026, 17:13 UTC · build 25106630

All newsPlayers around this dateRead on Steam

I am still working on improving stability, but in the meantime I wanted to fix three small things:

  • Enemies when Angry used to increase their future attacks as well. (So that every turn angry result in future attacks being more difficult). For now, I have turned this off in response to player feedback about difficulty.

  • Two mini bosses in particular were a little too tough and have been nerfed: Radioactive and Overcharged

    • Radioactive spawns less cursed stones and also no longer increases the # of cursed stones each turn.

    • Overcharged also no longer increases the attack each turn. This keeps the attacks triggered by charge stones more even.

  • Silver Spoon achievement was bugged, and was being granted without bribing. This should now be fixed. My apologies.

  • The "Alchemy" handle was too confusing, especially for new players. The handle alters the rules of the game in that it requires 3 copper coins to touch in order to forge with copper. For now I have put it locked behind an achievement, but I may alter it in the future instead, once I have solved more of the stability issues.

Thank you to everyone for sharing their experiences!

Uncertainkey

More from Rutrum

Other announcements

All news
Game update14 Sep 2026Ver 1.0.1d Micropatch - "Shifty" midrun boss ability fixShifty midrun boss was letting both sides of the crate hurt it. It is now fixed.Game update14 Sep 2026Ver 1.0.1c - Sticky Crate, New Pickaxe Rune, Meta Tower LoadingVer 1.0.1c Patch notes: · When it takes damage, Sticky Crate now "unsticks" stuff stuck at the top · (Also, can now sell gacha properly instead of auto-sell, minor bug) · Pickaxe Rune now added! · If the inscribed gem hits the bottom of the crate, the gem is removed and gold nuggets equal to the tier drop from above. · It also causes the gem to spin for a little while. · Mirror Rune altered: ·…Game update11 Sep 2026Ver 1.0.1b Patch - "Glass Beaker" now unlockableVer 1.0.1b Notes: · If you beat Stone Crate, it now unlocks Glass Beaker. · If you ever beat Stone Crate in the past, as soon as you start a new run, it will unlock Glass Beaker. (You can use escape -> Retire run to go to the Glass Beaker right away). · \ After unlocking a base-level shovel, in the view book, the upgrade incorrectly said it was not yet unlocked. But it is instead, "not yet enco…